League of Legends Wild Rift Jinx is a Marksman Champion commonly played in the Dragon Lane as Carry. When playing this Marksman in the Dragon Lane, we rank it as a B-Tier pick. Jinx will mostly do Physical Damage and can deal a lot of damage. Based on playstyle, we consider this champion Moderately Diffcult To Play.
LoL Wild Rift Jinx Stats
|Stat||Level 1||Level 15||Per Level|
LoL Wild Rift Jinx Runes
What runes should I use with Jinx in Wild Rift?
The Best Runes for Jinx in Wild Rift is the Fleet Footwork Keystone, followed by the Brutal, Regeneration, and Manaflow Band Minor Runes.
LoL Wild Rift Jinx Item Builds
What items do I build on Jinx in Wild Rift?
The Best Items to build on Jinx in Wild Rift are all attack damage, Marksmen are almost always built with full damage items. The first item to build should be Infinity Edge, and then second, you will want to complete your Gluttonous Greaves with a Quicksilver Enchant and to finish up your Core Item Build will be a Runaan's Hurricane.
LoL Wild Rift Jinx Guide
What skills do I level up as Jinx in Wild Rift?
Level up Switcheroo! at level 1, and then you will continue leveling Switcheroo! until its maxed. After that, you can start leveling up Zap! followed by Flame Chompers!.
Jinx Abilities in Wild Rift
Get Excited Passive
Scoring a takedown on a champion or structure that Jinx has damaged within the last 3 seconds grants her 150% decaying
Movement Speedand 15% Total
Attack Speedfor 6 seconds. While Excited, Jinx can exceed the
Switcheroo 1st Ability
Swap Weapons: Fishbones, the Rocket Launcher: Attacks cost Mana but gain 75 range and explode to deal 110% damage to the target and enemies around it. Pow-Pow, the Minigun: Attacks grants bonus
Attack Speedfor 3 seconds. This effect stacks up to 3 times for a total bonus of 30% Pow-Pow’s stacks fall off one at a time and will only benefit the first attack fired from Fishbones.
Zap 2nd Ability
Fires a shock blast that deals 103
Physical Damage(10 + 160%
AD) to the first enemy hit, granting vision of it and slowing it by 30%
Flame Chompers 3rd Ability
Tosses out three chompers that arm after a brief delay. Chompers explode on contact with enemy champions, interrupting their dashes and rooting them for 1.3 seconds. Enemies hit by the explosion take 70
Magic Damage(70 + 100%
AP). Chompers last for 5 seconds and will explode automatically if no champion triggers them.
Super Mega Death Rocket 4th Ability
Fires a mega-rocket that gains damage and speed over the first second it travels. The rocket explodes on the first enemy champion hit, dealing 25 to 250
Physical Damage(25 + 15% bonus
ADto 250 + 150% bonus
AD) plus 25% of their missing
Health. Nearby enemies take 80% damage.
What role do i play Jinx?
The most popular role to play Jinx is in the Dragon Lane as Carry, this is mostly due to the champion being a Marksman with Physical Damage.
How good is Jinx in Wild Rift?
Jinx is ranked B-Tier, which we consider a solid choice but there are better picks in the Dragon Lane as Carry. If you want to learn about this champion's weaknesses, you can view our Jinx Champion Counters guide.
LoL Wild Rift Jinx Skins
Crime City Jinx
Zombie Slayer Jinx
Click/Tap the icons below to view other Dragon Lane Carry Champions
Champions Similar To Jinx in Wild Rift