Guides Champions

League of Legends Wild Rift Graves Build

League of Legends Wild Rift Graves is a Specialist Champion commonly played in the Jungle. When playing this Marksman in the Jungle Role, we rank it as a B-Tier pick. Graves will mostly do Physical Damage and can deal a lot of damage. Based on playstyle, we consider this champion Moderately Diffcult To Play.

Graves Build

The Outlaw

B Tier

Damage
★★★ Strong
Toughness
★★ Average
Utility
★ Low
Difficulty
★★ Moderate
Quickly navigate this Graves guide using the links above.

LoL Wild Rift Graves Stats

Stat Level 1 Level 15 Per Level
HP6102,260115
Mana3901,07649
Attack Damage641283.6
Ability Power000
Armor35964.36
Magic Resistance48711.64
Attack Speed1.031.340.02
HP Regen11240.93
Mana Regen15280.93
Movement Speed4644640

LoL Wild Rift Graves Runes

What runes should I use with Graves in Wild Rift?

The Best Runes for Graves in Wild Rift is the Phase Rush Keystone, followed by the Brutal, Hunter Titan, and Mastermind Minor Runes.

Jungle Graves Runes Build
Keystone Rune and Minor Runes
Phase Rush
Brutal
Hunter Titan
Mastermind
Summoner Spells
FlashSmite
Burst Damage Rune Build
Electrocute
Brutal
Adaptive Carapace
Mastermind

LoL Wild Rift Graves Item Builds

What items do I build on Graves in Wild Rift?

The Best Items to build on Graves in Wild Rift are unique item sets that are geared towards maximizing the champions strengths. The first item to build should be , and then second, you will want to complete your with a and to finish up your Core Item Build will be a .

Jungle Graves Item Build
Best Item Build VS AD Assassin Champions
Best Item Build VS AP Champions
Best Item Build VS Tank Champions
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LoL Wild Rift Graves Guide

What skills do I level up as Graves in Wild Rift?

Level up End of the Line at level 1, and then you will continue leveling End of the Line until its maxed. After that, you can start leveling up Quickdraw followed by Smoke Screen.

Graves Skill Order
1
2
3

Graves Abilities in Wild Rift

New Destiny Graves New Destiny Ability LoL Wild Rift Passive
Physical Damage
Knock Up / Back
Attack Speed
Graves' shotgun has some unique properties: Double Barrel: Graves must reload when he runs out of ammo.
Attack Speed reduces reload time slightly, but reduces time between attacks dramatically.
12 Gauge: Attacks fire 4 bullets.
Units hit take 72% AD Physical Damage + 33% for additional bullets.
Critical strikes fire 6 bullets and increase each bullet's damage by 40%.
Structures only take 75% damage.
Buckshot: Bullets cannot pass through enemy units.
Non-champions struck by multiple bullets are knocked back slightly.
End of the Line Graves End of the Line Ability LoL Wild Rift 1st Ability
Physical Damage
Fires a powder round that deals 45 Physical Damage (45+ 40% of bonus AD) and then detonates after 1.5s to deal an additonal 85 Physical Damage (85+ 100% of bonus AD).
Detonates in 0.25s if the round hits terrain.
First Damage:
45
/ 65
/ 85
/ 105

Second Damage:
80
/ 130
/ 180
/ 230

Cooldown:
11
/ 10
/ 9
/ 8

Cost:
65
/ 70
/ 75
/ 80

AD% Ratio:
70
/ 100
/ 130
/ 160

Smoke Screen Graves Smoke Screen Ability LoL Wild Rift 2nd Ability
Magic Damage
Slow
Throws a canister that creates a cloud of smoke for 4 seconds.
Enemies within the smoke cannot see outside of it.
Enemies caught in the initial impact take 60 Magic Damage (60+ 60% of AP) and are slowed by 50% for 0.5 seconds.
Base Damage:
60
/ 125
/ 190
/ 255

Cooldown:
20
/ 18
/ 16
/ 14

Cost:
75
/ 80
/ 85
/ 90

Quickdraw Graves Quickdraw Ability LoL Wild Rift 3rd Ability
Dash
Dashes in a direction, reloading one shell and granting True Grit for 4 seconds.
True Grit grants 4 Armor (stacks 8 times) and refreshes when damaging non-minions.
Dashing towards an enemy champion grants 2 stacks of True Grit.
Each bullet hit on an attack reduces Quickdraw's cooldown by 0.5 seconds.
Armor Per Stack:
6
/ 10
/ 14
/ 18

Cooldown:
15
/ 14
/ 13
/ 12

Cost:
40
/ 40
/ 40
/ 40

Collateral Damage Graves Collateral Damage Ability LoL Wild Rift 4th Ability
Physical Damage
Knock Up / Back
Fires and explosive shell that deals 250 Physical Damage (250+ 150% of bonus AD) and knocks Graves back from recoil.
The shell explodes upon hitting an enemy champion or reaching the end of its range, dealing 200 Physical Damage (200+ 120% of bonus AD) in a cone.
Enemies damaged by the shell's initial impact do not take damage from the explosive cone.
Base Damage:
250
/ 400
/ 550

Cooldown:
90
/ 70
/ 50

Cost:
100
/ 100
/ 100

What role do i play Graves?

The most popular role to play Graves is in the Jungle or Baron Lane, this is mostly due to the champion being a Marksman with Physical Damage.

How good is Graves in Wild Rift?

Graves is ranked B-Tier, which we consider a solid choice but there are better picks in the Jungle. If you want to learn about this champion's weaknesses, you can view our Graves Champion Counters guide.

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LoL Wild Rift Graves Skins

Crime City Graves Skin

Crime City Graves

Praetorian Graves Skin

Praetorian Graves

Click/Tap the icons below to view other Jungle Champions

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