League of Legends Wild Rift Fizz is a Assassin Champion commonly played in the Middle Lane. When playing this Assassin in the Mid Lane, we rank it as a C-Tier pick. Fizz will mostly do Magic Damage and has good mobility. Based on playstyle, we consider this champion Hard To Play.
LoL Wild Rift Fizz Stats
|Stat||Level 1||Level 15||Per Level|
LoL Wild Rift Fizz Runes
What runes should I use with Fizz in Wild Rift?
The Best Runes for Fizz in Wild Rift is the Electrocute Keystone, followed by the Brutal, Hunter Titan, and Manaflow Band Minor Runes.
LoL Wild Rift Fizz Item Builds
What items do I build on Fizz in Wild Rift?
The Best Items to build on Fizz in Wild Rift are items that maximize your Attack Damage burst from your abilities. The first item to build should be Lich Bane, and then second, you will want to complete your Gluttonous Greaves with a Protobelt Enchant and to finish up your Core Item Build will be a Infinity Orb.
LoL Wild Rift Fizz Guide
What skills do I level up as Fizz in Wild Rift?
Level up Playful / Trickster at level 1, and then you will continue leveling Playful / Trickster until its maxed. After that, you can start leveling up Seastone Trident followed by Urchin Strike.
Fizz Abilities in Wild Rift
Seastone Trident Passive
Attacks deal an additional 22 Magic Damage (22 + 40% AP over 3 seconds.
Bonus damage to monsters 150%
Urchin Strike 1st Ability
Dashes through target enemy, dealing 10 Magic Damage (10 + 55% AP) plus ( 100% AD) and applying on-hit effects.
Rending Wave 2nd Ability
Empowers the next attack to deal 50 bonus Magic Damage (50 + 50% AP).
Additional attacks within 5 seconds deal 10 bonus Magic Damage (10 + 35% AP).
Killing a unit with the first attack reduces Rending Wave's cooldown to 1 second.
Playful/Trickster 3rd Ability
Vaults to target location, becoming untargetable while balanced on the trident.
After 1.2 seconds, Fizz hops down with a large splash that deals 70 Magic Damage (70 + 70% AP) and slows enemies hit by 40% for 2 seconds.
Re-cast: Hop down early towards a direction, but deal damage in a smaller splash that does not slow enemies.
Chum the Waters 4th Ability
Knock Up / Back
Launches a fish in target direction that attaches to the first champion hit and reveals them.
After 2 seconds, the fish attracts a shark that knocks up its target and knocks away enemies around them.
The farther the fish travels, the larger the shark it will attract, dealing 150 to 350 Magic Damage ( 150 + 60% AP to 350 + 120% AP) and slowing enemies hit by 40% to 80% based on the size of the shark.
If the fish does not attach to a champion, it will flop on the ground and still attract a shark at its location
What role do i play Fizz?
The most popular role to play Fizz is in the Mid Lane, and in some cases as Support, this is mostly due to the champion being a Assassin with Magic Damage.
How good is Fizz in Wild Rift?
Fizz is ranked C-Tier, which we consider average in terms of picks, neither good or bad in the Middle Lane. If you want to learn about this champion's weaknesses, you can view our Fizz Champion Counters guide.
LoL Wild Rift Fizz Skins
Super Galaxy Fizz
Click/Tap the icons below to view other Mid Lane Champions
Champions Similar To Fizz in Wild Rift