Lucina Fire Emblem Heroes
Summoning Rarities | |
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Attributes | |
Class | |
Title | Future Witness |
Gender | Female |
Origin | Fire Emblem Awakening |
Lucina Fire Emblem Heroes Is a visitor from a very combative type luxurious world. She’s some kind of royalty where she is from. She’s a princess of the place called Ylisse. The daughter of the one they call Chrom and a distant descendant of the legendary hero labelled as Herp-King Marth.
Her world fell to ruin from the evil and destructive hands of Fell Dragon Grima in the future. She time travelled back to save her father’s life. To attempt to alter the disastrous future that was to come. For some time she cloaked her identity as a traveler. Under the disguise of a mysterious wondering Warrior known to others as Marth. Taking the name from her famous ancestor.
She later discarded this name and revealed her true intention to Chrom whilst joining his army to assist him in conflicts with the mighty Valmese Empire and Grimleal.
Lucina Base Stats
Atk | Hp | Res | Def | Spd | Rarity |
---|---|---|---|---|---|
24 | 18~19 | 3~4 | 6~7 | 10~11 |
Fire Emblem Heroes Lucina Skills
Fire Emblem Heroes Lucina Weapon Skills
Name | SPCost | Might | Range | Default | Unlock | Effects |
---|---|---|---|---|---|---|
Iron Sword | - | 6 | 1 | - | ||
Steel Sword | - | 8 | 1 | - | ||
Silver Sword | - | 11 | 1 | - | ||
Falchion | - | 16 | 1 | Effective against dragons. At the start of every third turn, character recovers 10 Health Points. |
Assist
This unit has no Assist.
Lucina Special Skills
Name | ChargeCost | SPCost | Default | Unlock | Effects |
---|---|---|---|---|---|
Aether | 5 | 500 | Resolve combat as if foe sufferd Defense/Res-50%. Character recovers Health Points by half damage dealt. | ||
New Moon | 3 | - | Resolve combat as if foe suffered Defense/Res-30% | ||
Luna | 3 | 200 | Resolve combat as if foe suffered Defense/Res-50% |
Lucina Passive Skills
Name | SPCost | Unlock | Type | Effects |
---|---|---|---|---|
Spur Attack 3 | 200 | C | Grants adjacent friendly unit's Attack+3 during combat. | |
Spur Attack 2 | 100 | C | Grants adjacent friendly unit's Attack+2 during combat. | |
Spur Attack 1 | 50 | C | Grants adjacent friendly unit's Attack+1 during combat. | |
Defense Speed 3 | 160 | A | Grants Speed+7 at start of turn if character's Health Points ≤ 50%. | |
Defense Speed 2 | 80 | A | Grants Speed+5 at start of turn if character's Health Points ≤ 50%. | |
Defense Speed 1 | 40 | A | Grants Speed+3 at start of turn if character's Health Points ≤ 50%. |
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