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    Fire Emblem Echoes Weapons and Items List

    Fire Emblem Echoes

    Complete Fire Emblem Echoes Weapons and Items List, Lance, Swords, Black Magic, White Magic and more. We have also included a Fire Emblem Echoes Item Location Guide Near the bottom to help you find every item you want in the game.

    Fire-Emblem-Echoes-Weapons

    Fire Emblem Echoes Weapons List

    Using our Fire Emblem Echoes Weapons List below you can view every item available in the game for your units.

    • WT: Weight of the weapon affect how easy it is to use as well as your characters ability to dodge.
    • MT: Might is the most important stat on your Fire Emblem Echoes Weapons, this stat affects how damage your weapon will do along with the Strength of your unit.
    • HIT: Hit Chance based on the weapon and will have a Percentage chance to strike the enemy.
    • CRIT: Critical Strike determines your chance rate to hit a Critical strike against an enemy.
    • RANGE: This stat determines how many spaces away you weapon can attack an enemy unit.
    • HP Cost: Both Black and White Magic Cost HP (Health Points) To cast spells.

    Swords

    NameWtMtHitCrtRangeEffects
    Sword0090%0%1Automatically equipped when unarmed.
    Steel Sword1480%0%1–
    Silver Sword1890%0%1–
    Levin Sword3–80%0%1-2Always inflicts 15 damage.
    Darkness Sword51370%0%1May inflict damage to the user instead when attacking.
    Brave Sword05100%30%1–
    Holy Sword13100%15%1Restores 5 HP each turn. Effective vs. Monsters.
    Royal Sword17100%20%1Alm only. Restores 5 HP each turn.
    Falchion01080%0%1Alm only. Restores 5 HP each turn. Effective vs. Monsters. Can damage Doma at 52 HP or less.

    Lance

    NameWtMtHitCrtRangeEffects
    Lance0090%0%1Automatically equipped when unarmed.
    Steel Lance1480%0%1–
    Silver Lance1890%0%1–
    Blessed Lance0390%10%1Restores 5 HP each turn. Effective vs. Monsters.
    Javelin2370%0%1-2–
    Horseslayer1385%0%1Effective vs. Knights, Paladins, and Gold Knights.
    Gradivus015100%0%1-2–
    Luna110100%0%1Restores 5 HP each turn. Negates enemy’s terrain bonuses.
    Astra010100%50%1Restores 5 HP each turn.
    Sol22080%0%1Restores 5 HP each turn.

    Axe

    NameWtMtHitCrtRangeEffects
    Axe0090%01Automatically equipped when disarmed.

    Bows

    NameWtMtHitCrtRangeEffects
    Bow0070%0%1-3Automatically equipped when unarmed.
    Steel Bow1370%0%1-5–
    Silver Bow2780%0%1-5–
    Blessed Bow05100%01-5Restores 5 HP each turn. Effective vs. Monsters.

    Black Magic

    NameWtMtHitCrtRangeHP CostEffects
    Fire3380%0%1-21–
    Nosferatu2050%0%1-20Restores HP equal to damage dealt. Can damage Doma at 52 HP or less.
    Thunder5470%0%1-32–
    Excalibur15100%20%1-23–
    Angel4890%0%1-24Effective vs. Monsters.
    Aura101380%0%1-26–
    Arrow111670%0%1-28–
    Ragnarok2024100%0%1-210–
    Dora3380%0%1-21–
    Mire61070%0%1-22–
    Death91570%0%1-25–
    Medusa13–70%0%1-27Reduces enemy’s HP to 1 (0 if HP is already at 1)
    Eyebeam01070%0%1-20–
    Eyeball00100%0%1-20–

    White Magic

    NameWtMtHitCrtRangeHP CostEffects
    Recover–0100%0%11Restores ally’s HP equal to user’s Strength (can be double cast).
    Physic–0100%0%All3Restores ally’s HP equal to user’s Strength (can be double cast).
    Fortify–0100%0%–12Restores HP to all allies equal to user’s Strength.
    Warp–0100%0%18Teleports an ally to a traversable space.
    Dear–0100%––12Removes a number of enemy monsters from the map.
    Illusion–0100%0%–12Silk only. Summons a number of allied Dread Fighters.
    Illusion–0100%0%–12Teeta only. Summons a number of allied Pegasus Knights.
    Illusion–0100%0%–12Jenny only. Summons a number of allied Soldiers.
    Messiah–0100%0%–1Summons a number of Revenants.
    Messiah–0100%0%–2Summons a number of Bonewalkers.
    Messiah–0100%0%–4Summons a number of Gargoyles.
    Messiah–0100%0%–6Summons a number of Draco Zombies.

    Other Items

    NameEffect(s)Dropped ByDrop Rate
    Leather ShieldDefense +3Certain Enemies in Plot Advancement Battles100%
    Steel ShieldDefense +5Zombies/Mummies0.258%
    Silver ShieldDefense +7
    Holy ShieldRestores 5 HP each turn, Defense +13 when facing monsters
    Dragon ShieldRestores 5 HP each turn, Defense + 13, Resistance +13Dragon Zombies
    Desaix (First Encounter)
    Judah (First Encounter)
    0.055%
    100%
    100%
    Magic ShieldReduces enemy’s Magic Accuracy to 10%
    Holy RingRestores 5 HP each turn
    Angel RingRestores 5 HP each turn, Luck =40, doubles level up gainsThieves
    Rudolf
    0.014%
    100%
    Speed RingRestores 5 HP each turn, Speed =40, Movement +5
    Magic RingRestores 5 HP each turn, increases Magic Range by 5Nuibaba

    Judah (Final Battle)

    100%

    100%

    Prayer RingRestores 5 HP each turn, 100% Critical when under half HP

    Fire Emblem Echoes Item Locations

    The chart below we help guide you to the items you desire for your characters. Some of these Weapons/Items will require you to farm an enemy unit till it drops, while others will require you to open certain chests on specific chapters in the game.

    Fire Emblem Echoes Weapons and Item Locations

    ITEM
    CHAPTER
    PARTY
    OBTAIN
    Thunder Sword1ArumSouth Fort
    Steel Lance1ArumResistance HQ (from Clerbe)
    Knight Killer1ArumSofia Castle (chest)
    Steel Bow1ArumSouth Fort (from enemy Archer)
    Leather Shield1ArumRam Valley (from enemy Mercenary)
    Dragon Shield1ArumSofia Gate (from enemy Dozeh)
    Steel Sword2CellicaPirate Fort (chest)
    Holy Sword2CellicaSea Shrine (chest)
    Leather Shield2CellicaSea 2 (from enemy Mercenary)
    Holy Ring2CellicaSea Shrine (from enemy Dragonzombie)
    Hero Sword3CellicaNorth Desert (from enemy Deen)
    Darkness Sword3CellicaMila’s Valley (from enemy Vrai)
    Royal Sword3ArumDozeh’s Fort (chest)
    Steel Lance3CellicaDesert Fort (chest)
    Javelin3CellicaSofia Port (from Paola)
    Holy Lance3ArumForest Village (chest)
    Steel Bow3CellicaDesert Fort (from enemy Wolf)
    Steel Shield3CellicaSouth Desert (from enemy Sonia)
    Angel Ring3CellicaSofia Port (from Katua)
    Prayer Ring3ArumWater Gate (from Dute)
    Silver Sword4CellicaLost Woods (chest)
    Silver Lance4CellicaLost Woods (chest)
    Silver Bow4CellicaLost Woods (chest)
    Holy Bow4ArumFear Shrine (chest)
    Silver Shield4ArumFear Shrine (chest, cannot obtain Holy Shield)
    Holy Shield4ArumFear Shrine (chest, cannot obtain Silver Shield)
    Dragon Shield4CellicaDoma’s Swamp (from enemy Judah)
    Magic Shield4ArumFear Shrine (chest)
    Angel Ring4ArumRigel Castle (from enemy Rudolf)
    Speed Ring4ArumFear Shrine (chest)
    Magic Ring4CellicaMila’s Temple (chest)
    Magic Ring4ArumNuibaba’s Mansion (from enemy Nuibaba)
    Falchion5ArumDoma’s Temple (Basement 1 chest)
    Gradius5ArumDoma’s Temple (Basement 2 chest)
    Magic Ring5ArumDoma’s Altar (from enemy Judah)
    Hero Sword→→Randomly dropped by Witches [0.055%]
    Darkness Sword→→Randomly dropped by Skeletons [0.098%]
    Shooting Star→→Randomly dropped by Gargoyles [0.014%]
    Moonlight→→Randomly dropped by Majins [0.258%]
    Sun→→Randomly dropped by Bigls [0.055%]
    Steel Shield→→Randomly dropped by Zombies [0.258%]
    Dragon Shield→→Randomly dropped by Dragonzombies [0.055%]
    Angel Ring→→Randomly dropped by Thieves [0.014%]

    You Can View Our Class Guide and see the Requirments for each Promotion:

    Class Promotions

    List of the Best Character Units for Each Party:

    Best Characters

    Fire Emblem Echoes

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