Wave Of Light Skill Guide
Class: Monk
Type: Damage
Cooldown: 9 sec
Unlocks at Level:
Crush enemies in an area with a focused wave of light for 2465 damage. Maximum 2 charges.
Quickly navigate this Wave Of Light Guide using the links below.
Best Weapons to use with Wave Of Light Skill in Diablo Immortal
You can view the Best Weapons to use with the Wave Of Light Skill in Diablo Immortal by visiting our Monk Weapons Guide.
Best Armor to use with Wave Of Light Skill in Diablo Immortal
We consider Radiant Sun as one of the Best Armor that is good with the Wave Of Light Skill.
Armor | Desc |
---|---|
S Tier Radiant Sun Legendary Shoulder | Life: 5388 Echoing Bell: Wave of Light now summons an Echo Bell, inflicting continuous damage on all nearby enemies. |
A Tier Chastising Radiance Legendary Leg | Life: 1796 Wave of Light damage increased by 10%. |
? Tier Harmony's Song Legendary Torso | Wave of Light range increased by 20%. |
F Tier Heaven's Bonds Legendary Shoulder | Damage: 179 Impenetrable Defense: Wave of Light now drops a golden bell from the sky, confining all enemies. |
Best Gems to use with Wave Of Light Skill
We consider Lightning Core as one of the Best Gems for the Wave Of Light Skill.
Gem | Bonuses |
---|---|
? Tier Lightning Core Legendary | Gain 25%-35% of socketed item's base attribute Your attacks have a10% chance to call chain lightning, inflicting 100%-120% additional damage to all enemies near the target (15 seconds cooldown) Increases all damage you deal by 2% for 6 seconds after calling chain lightning. |
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Diablo Immortal Best Wave Of Light Build
A-Tier
Wave of Light Build
Wave of Light Build
Skills
Wave of Light | Crush enemies in an area with a focused wave of light for 2465 damage. Maximum 2 charges. Damage Cooldown: 9 sec |
Mystic Allies | Summon two spirit allies to fight by your side for 10 seconds. They have 100% of your Life and deal 514 damage with their attacks. Damage Cooldown: 30 sec |
Cyclone Strike | Generate a vortex of wind which pulls in enemies and deals up to X damage. Charging Longer increases range and damage up to X. Gather, Charge Cooldown: 12 sec |
Shield of Zen | Protect yourself or an ally with a shield absorbing 2469 damage for 5 seconds. This shield also prevents all effects which cause loss of control of your character. Protecting an ally will cause you to charge to their location and grant you both this Shield. Buff Cooldown: 12 sec |
Fists of Thunder | Teleport to a nearby enemy and unleash a rapid succession of punches that each deal X to X damage. You can teleport again after every third hit. Damage, Dash Cooldown: 12 sec |
Wave of Light Build
Paragon Talents
Unyielding | Survivor For every 10% missing Life, you take 0.6% less damage. |
Escape Artist | Survivor When you drop below 30% Life, you gain 35% increased movement speed and can move unhindered through monsters for 6 seconds. May only trigger once every 60 seconds. |
Stalwart | Survivor When you drop below 30% Life, you gain 35% increased block chance for 6 seconds. May only trigger once every 60 seconds. |
Indestructible | Survivor Fatal attacks from monsters instead reduce you to 1 Life and make you immune to all damage from the monsters for 3 seconds. 120 seconds cool down. |
Precognition | Survivor Reduce the cooldowns of Stalwart and Escape Artist by 15 seconds. |
Resistance | Survivor Resistance +30 (0/20) |
Armor | Survivor Armor +50 (0/10) |
Armor | Treasure Hunter Armor +50 (0/20) |
Wave of Light Build
Weapons
Rod of Echoes Legendary Main Hand | Damage: 538 Mystic Allies cooldown reduced by 15%. |
Wave of Light Build
Armor
Tempest's Heart Legendary Torso | Life: 5388 Vortex: Cyclone Strike now causes you to become a vortex that pulls in enemies and then detonates, damaging and knocking away all nearby enemies. |
Radiant Sun Legendary Shoulder | Life: 5388 Echoing Bell: Wave of Light now summons an Echo Bell, inflicting continuous damage on all nearby enemies. |
Path of the Storm Legendary Leg | Life: 1796 Cyclone Strike also temporarily reduces all damage you take by 20%. |
Judgment's Watch Legendary Head | Damage: 179 Circle of Justice: Inner Sanctuary now continually damages all enemies within it, but no longer protects you or your allies. |
Wave of Light Build
Gems
Fervent Fang Legendary | Gain 25%-35% of socketed item's base attribute Each attack you make against an enemy increases damage taken from your attacks by 1.5-1.8%, stacking up to 10 times Increases all damage you deal to Elite monsters by 2% (Unlocks at Rank 6) |
Chip of Stoned Flesh Legendary | Gain 25%-50% of socketed item's base attribute Your attacks have a 5% chance to Petrify your target, inflicting Stun for 1.5-2.25 seconds Each enemy can be affected by this only once every 20 seconds Deal 2% increased damage to Petrified targets (Unlocks at Rank 6) |
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Click/Tap to view other Class Guides below.
Barbarian
Demon Hunter
Monk
Wizard
Click/Tap the other Skills Guides below.
Lacerate
Frenzy
Chained Spear
Cleave
Furious Charge
Hammer Of The Ancients
Leap
Sprint
Whirlwind
Demoralize
Ground Stomp
Wrath Of The Berserker
Crossbow Shot
Explosive Arrow
Knockback Shot
Multishot
Rain Of Vengeance
Strafe
Daring Swing
Knife Trap
Sentry
Smoke Screen
Spinning Chakram
Vengeance
Fists Of Thunder
Deadly Reach
Cyclone Strike
Flying Kick
Seven-sided Strike
Wave Strike
Shield Of Zen
Exploding Palm
Inner Sanctuary
Mystic Allies
Imprisoned Fist
Magic Missile
Electrocute
Arcane Wind
Lightning Nova
Ray Of Frost
Scorch
Teleport
Ice Crystal
Black Hole
Disintegrate
Ice Armor
Meteor
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