
Diablo Immortal Monk Skills
List of all the Monk Skills you can use in Diablo Immortal, this list contains 13 Primary and Basic Type Skills for the Monk Class. You can Click/Tap any image to view our complete guide on each Skill.
Diablo Immortal Monk Skills List
The Diablo Immortal Monk Skills List is sorted by Tier Rankings and will include Effect Description, Base Cooldown, Damage Type and more. You will find the Fists of Thunder, Mystic Allies, and Deadly Reach skill among many others in this complete list.
Tier | Skills | Effect |
---|---|---|
S | ![]() ![]() Cyclone Strike Basic | Generate a vortex of wind which pulls in enemies and deals damage. Charging longer increases range and damage. Cooldown: 12 Seconds Unlocked at: Level 1 Gather Charge |
A | ![]() ![]() Exploding Palm Basic | Attack enemies in a direction, damaging and inflicting Bleeding on them for 5 seconds. Enemies that die while Bleeding will explode, damaging nearby enemies. Enemies can only be hit 5 times within 1 second by these explosions, and starting with explosion 2 and beyond, take only 30% of normal damage. Maximum 2 charges. Cooldown: 6 Seconds Unlocked at: Level 24 Damage |
A | ![]() ![]() Fists of Thunder Primary | Teleport to a nearby enemy and unleash a rapid succession of punches that each deal damage. You can teleport again after every third hit. Cooldown: Unlocked at: Level 1 Damage Combo |
A | ![]() ![]() Mystic Allies Basic | Summon two spirit allies to fight by your side for 10 seconds. They have 100% of your Life and deal damage with their attacks. Cooldown: 30 Seconds Unlocked at: Level 44 Damage Summon |
B | ![]() ![]() Deadly Reach Primary | Project lines of piercing force that deal damage to the target and to enemies behind the targets. Cooldown: Unlocked at: Level 34 Damage Combo |
B | ![]() ![]() Inner Sanctuary Basic | Place a runic circle of protection for 9 seconds that reduces all damage taken by you and your allies within the circle by 50%. Cooldown: 30 Seconds Unlocked at: Level 38 Buff |
B | ![]() ![]() Mystic Strike Basic | Dash forward 4.5 yards and leave a spirit behind that will return to you, pulling all enemies in its path to you and dealing damage. Maximum 3 charges. Cooldown: 12 Seconds Unlocked at: Level 15 Dash Gather |
B | ![]() ![]() Seven-Sided Strike Basic | Dash rapidly between nearby enemies, striking 7 times, dealing damage each time. Additional hits on the same target deal only 50% of normal damage. Cooldown: 12 Seconds Unlocked at: Level 8 Damage Immunity |
B | ![]() ![]() Shield of Zen Basic | Protect yourself or an ally with a shield absorbing damage for 5 seconds. This shield also prevents all effects which cause loss of control of your character. Protecting an ally will cause you to charge to their location and grant you both the Shield. Cooldown: 12 Seconds Unlocked at: Level 18 Buff |
C | ![]() ![]() Flying Kick Basic | Kick forward dealing damage to enemies in your path and knocking them away. Flying Kick can rebound off walls, dealing additional damage to nearby enemies. Maximum 3 charges. Players may only be affected once every 3 seconds by this skill. Cooldown: 12 Seconds Unlocked at: Level 1 Dash Damage |
C | ![]() ![]() Wave Strike Basic | Unleash a wave of energy, carrying enemies hit within it and exploding for damage to all nearby enemies at its maximum range. Charging longer increases range and damage. When fully charged, the waves will also knock enemies away. Cooldown: 9 Seconds Unlocked at: Level 3 Damage Charge |
C | ![]() ![]() Wave of Light Basic | Crush enemies in an area with a focused Wave of Light, dealing damage. Maximum 2 charges. Cooldown: 9 Seconds Unlocked at: Level 29 Damage |
D | ![]() ![]() Imprisoned Fist Basic | Attack enemies in a direction dealing damage and immobilizing them for 5 seconds. Cooldown: 12 Seconds Unlocked at: Level 41 Control |
