Fire Sorceress Build
Teleport forms a rift in your path that increases your critical strike chance by 49% for 5 seconds.
Soul Ward Tunic
2% Damage Reduction
2.5% Cooldown Reduction
Teleport grants a barrier that absorbs 30% of your maximum Life for 15 Seconds.
Staff of Fractured Flames
+4% Attack Speed
+3.5% Critical Chance
Fireball Launches 3 projectiles that deal 54% of normal damage.
Every 3 seconds without moving, activate the next socketed rune
When active, gain 500 damage barrier
When active, gain 50% critical strike chance for 7 seconds
Hurl a flaming bolt, dealing Fire damage and Burning nearby enemies for Fire damage over 8 seconds.
Channel a beam of fire, burning enemies for Fire damage per tick. Damage increases every second, maximum bonus at 3 seconds.
Engulfs the Sorceress in flames for 2 seconds, burning nearby enemies for Fire damage every second. While Flame Shield is active, become Immune. While Immune, cannot be damaged and all negative effects are removed and prevented.
Summon a three headed hydra for 12 seconds. Each head spits fire at a nearby enemy dealing Fire damage.
Summon a meteor that strikes the target location, dealing Fire damage. The ground burns for Fire damage over 3 seconds.
Critical Strike chance is increased by 2% per point.
Elemental critical strikes reduce the cooldown of Defensive skills by 5% per point.
Fire damage is increased by 4% per point after standing still for 1.5 seconds. Moving cancels this effect.
Blaze of Glory
Fire Critical Damage is increased by 3% per point, and Burning enemies deal 2% less damage per point to the Sorceress.
Burning effects deal an additional 15% damage for each second the target remains Burning, up to a total of 75% after 5 seconds.
Hammer Of The Ancients
Wrath Of The Berserker
Call Of The Ancients