
Diablo 4 Caged Heart of Trickery
The Diablo 4 Caged Heart of Trickery is a Brutal Malignant Heart which has Defensive Powers only available for the Rogue class. This Malignant Heart will drop in any world tier.
Effect: When you use a Subterfuge Skill, leave behind an unstable Shadow Decoy Trap that Taunts enemies. The Shadow Decoy Trap will explode after 6.0 seconds dealing X Shadow damage. Cannot occur more than once every 5 seconds.
Best Unique Weapons and Armor To Use with Caged Heart of Trickery
The best unique equipment to use with Caged Heart of Trickery in D4 is Eyes in the Dark, which is a Unique Pants.

Doombringer
All • Unique Sword
C
- Critical Strike Damage
- Core Skill Damage
- Damage
- Lucky Hit: Chance to Heal
- Maximum Life
Lucky Hit: Up to a 0.7% chance to deal Shadow damage to surrounding enemies and reduce their damage done by 20% for 3 seconds.
➔

Eyes in the Dark
Rogue • Unique Pants
?
- Your Potion Also Briefly Grants Movement Speed
- Dodge Chance
- Shadow Damage
- Damage to Elites
- Damage to Trapped Enemies
Unless it hits a Boss or Player, Death Trap will continue to re-arm itself until it kills an enemy. However, Death Trap's Cooldown is increased by [20 - 15%] .
➔

Best Aspects To Use with Caged Heart of Trickery
The best aspects to use with Caged Heart of Trickery in D4 is Blast-Trapper's Aspect, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.

Blast-Trapper's Aspect
Codex
Rogue • Offensive

C
Lucky Hit: Dealing direct damage to enemies affected by your Trap Skills has up to a [30-50%] chance to make them Vulnerable for 3 seconds.






➔

Aspect of Explosive Verve
Codex
Rogue • Utility

D
Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain [10-18%] increased Movement speed for 3 seconds.






➔

Infiltrator's Aspect
Rogue • Offensive
D
Poison Trap no longer breaks Stealth and triggers no Cooldown or arm time while you are in Stealth. All Poision Traps activate when you exit Stealth and Poison Trap's Cooldown will be [5-8] seconds per trap placed.






➔

Aspect of Volatile Shadows
Codex
Rogue • Offensive

?
When a Dark Shroud shadow would be removed you trigger an explosion around yourself that deals [.2-.27] Shadow damage.






➔

Best Paragons To Use With Caged Heart of Trickery
The best paragon to use with Caged Heart of Trickery in D4 is Snare, which is a Rare Glyph Node.

Deadly Ambush
Rogue • Legendary Board
A
- You deal 22.5% increased Critical Strike Damage to enemies affected by your Trap Skills.
➔

Snare
Rogue • Rare Glyph
?
- Description:For every 5 Intelligence purchased within range, Trap Skills deal +2.667 - 13.331% (0.5332% Per Level) increased damage.
- Radius Bonus:Non-Ultimate Trap Skills have x25% increased radius.
- Radius Requirement:25 Intelligence
➔

Ambush
Rogue • Rare Glyph
A
- Description:For every 5 Strength purchased within range, you deal +2 - 10% (0.4% Per Level) increased damage to targets affected by Trap Skills.
- Radius Bonus:Enemies affected by Trap Skills take x10% increased damage from you.
- Radius Requirement:25 Strength
➔

Best Skills To Use with Caged Heart of Trickery

Death Trap
Rogue •
Ultimate Active




Shadow
Lucky Hit Chance: 4%
Cooldown: 50
S

Enemies are Pulled into Death Trap when it activates.

If Death Trap kills an enemy, its Cooldown is reduced by 12 seconds.
➔

Poison Trap
Rogue •
Subterfuge Active




Poison
Lucky Hit Chance: 20%
Cooldown: 10
S
{396% / 431% / 465% / 499% / 534%} Poisoning damage over 9 seconds to enemies in the area.
You can have 4 armed traps out at once.
Enhanced
Countering
Subverting
Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, applying You can have 4 armed traps out at once.

Poison Trap Knocks Down enemies for 1.5 seconds when it activates.

Poison Trap has a 30% chance to reset your Imbuement Skill Cooldowns when activated.

You deal 10% increased Poison Damage to enemies standing inside your Poison Trap.
➔

Shadow Imbuement
Rogue •
Imbuements Active




Shadow
Lucky Hit Chance: 33%
Cooldown: 13
A
{40% / 44% / 48% / 52% / 56%} damage to all surrounding enemies.
If the infection expires before the enemy dies, it will deal {40% / 44% / 48% / 52% / 56%} damage to only that enemy.
Enhanced
Blended
Mixed
Imbue your weapons with festering shadows. Your next 2 Imbueable Skills deal Shadow damage and infect enemies for 6 seconds. Infected enemies explode on death, dealing If the infection expires before the enemy dies, it will deal {40% / 44% / 48% / 52% / 56%} damage to only that enemy.

You have 15% increased Critical Strike Chance against Injured enemies infected by Shadow Imbuement.

Shadow Imbuement's primary explosion makes enemies Vulnerable for 2 seconds.

Enemies infected by Shadow Imbuement take 12% increased Non-Physical damage from you for 8 seconds.
➔

Consuming Shadows
Rogue •
Imbuements Passive


A
{10.0 / 20.0 / 30.0} Energy.
Each time you kill an enemy with Shadow damage, you generate ➔

Shadow Crash
Rogue •
Imbuements Passive


A
{0.5 / 1.0 / 1.5} seconds.
Lucky Hit: Shadow damage has up to a 10% chance to Stun for ➔

Exposure
Rogue •
Key Passive Passive


A
Lucky Hit: Dealing direct damage to an enemy affected by a Trap Skill has up to a 25% chance to Reduce the active Cooldowns of your Trap Skills by 20%, and Drop a cluster of exploding Stun Grenades that deal 12 total Physical damage and Stun enemies for 0.50 seconds.
➔

Trap Mastery
Rogue •
Ultimate Passive


B
{4% / 8% / 12%} increased Critical Strike Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.
When Poison Trap or Death Trap activates, you gain ➔





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