
Diablo 4 Caged Heart of The Calculated
The Diablo 4 Caged Heart of The Calculated is a Devious Malignant Heart which has Utility Powers usable on All classes. This Malignant Heart will only drop in World Tier III and above.
Best Malignant Hearts To Use With Caged Heart of The Calculated
The best malignant heart to use with Caged Heart of The Calculated is Caged Heart of Malignant Pact, which is a Wrathful Type Socket.





Best Unique Weapons and Armor To Use with Caged Heart of The Calculated
The best unique equipment to use with Caged Heart of The Calculated in D4 is Hunter's Zenith, which is a Unique Ring.

- Fire Resistance
- Cold Resistance
- Critical Strike Chance
- Critical Strike Damage
- Overpower Damage
- Core Skill Damage

- Intelligence
- Damage to Close Enemies
- Damage to Stunned Enemies
- Ranks to Glass Cannon

- Lightning Resistance
- Poison Resistance
- Damage while Shapeshifted
- Critical Strike Damage While in Werewolf Form
- Overpower Damage While in Werebear Form
- Ranks to Quickshift

- Resistance to All Elements
- All Stats
- Core Skill Damage
- Damage While Healthy
- Resource Regeneration

- Lightning Resistance
- Shadow Resistance
- All Stats
- Lucky Hit Chance
- Damage to Crowd Controlled Enemies
- Core Skill Damage
Best Aspects To Use with Caged Heart of The Calculated
The best aspects to use with Caged Heart of The Calculated in D4 is Edgemaster's Aspect, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.



























































































Best Paragons To Use With Caged Heart of The Calculated
The best paragon to use with Caged Heart of The Calculated in D4 is Bone Breaker, which is a Legendary Board Node.

- Stunning Close Enemies restores 10 Mana.

- Overpowers with your Two-Handed Bludgeoning Weapon Stun enemies for 4 seconds and grant you 25% of your Maximum Life as Fortify.

- Description:Paragon nodes within range gain +15 - 75% (3% Per Level) bonus to their Lightning damage and Damage Reduction modifiers.
- Radius Bonus:Your Lightning damage has a +5% increased chance to Critically Strike enemies who are Stunned, Immobilized, or Frozen.
- Radius Requirement:25 Dexterity

- Description:For every 5 Intelligence purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
- Radius Bonus:You and your Minions deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Radius Requirement:40 Intelligence

- Description:For every 5 Intelligence purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
- Radius Bonus:You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Radius Requirement:25 Intelligence

- Description:For every 5 Dexterity purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
- Radius Bonus:You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Radius Requirement:25 Dexterity




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