
Diablo 4 Caged Heart of Retaliation
The Diablo 4 Caged Heart of Retaliation is a Devious Malignant Heart which has Utility Powers usable on All classes. This Malignant Heart will only drop in World Tier III and above.
Best Malignant Hearts To Use With Caged Heart of Retaliation
The best malignant heart to use with Caged Heart of Retaliation is Caged Heart of Revenge, which is a Brutal Type Socket.



Best Unique Weapons and Armor To Use with Caged Heart of Retaliation
The best unique equipment to use with Caged Heart of Retaliation in D4 is Gohr's Devastating Grips, which is a Unique Gloves.

- Dexterity
- Cooldown Reduction
- Crowd Control Duration Bonus
- Maximum Energy

- Attack Speed
- Lucky Hit Chance
- Fury On Kill
- Ranks to Whirlwind

- Lucky Hit Chance
- Damage to Burning Enemies
- Damage to Healthy Enemies
- Lucky Hit: Chance to Burn
- Ranks to Incinerate
Best Aspects To Use with Caged Heart of Retaliation
The best aspects to use with Caged Heart of Retaliation in D4 is Everliving Aspect, which is a Defensive Aspect and can only be used on Helm, Chest, Pants, Shield, Amulet (+50%) Equipment Slots.

















































































Best Paragons To Use With Caged Heart of Retaliation
The best paragon to use with Caged Heart of Retaliation in D4 is Pyromaniac, which is a Rare Glyph Node.

- Your Earth Skills deal 30% increased damage to enemies afflicted by Crowd Control.

- You deal 5% increased damage for each Nearby enemy that is Crowd Controlled, up to 25%.

- Description:Paragon nodes within range gain +15 - 75% (3% Per Level) bonus to their Fire damage and Damage Reduction modifiers.
- Radius Bonus:Every Pyromancy Skill you cast or every second you channel Incinerate increases your Fire damage by x2% for 6 seconds, up to x10%.
- Radius Requirement:25 Willpower

- Description:Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
- Radius Bonus:When you hit an enemy with an attack that applies a Crowd Control effect, they take x2%, up to x10%, increased damage from you for 20 seconds.
- Radius Requirement:40 Dexterity

- Description:Grants +30 - 150% (6% Per Level) bonus to all Magic nodes within range.
- Radius Bonus:Nature Magic Skills deal x10% increased damage to Crowd Controlled or Vulnerable enemies.
- Radius Requirement:40 Willpower

- Description:For every 5 Intelligence purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
- Radius Bonus:You and your Minions deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Radius Requirement:40 Intelligence

- Description:For every 5 Intelligence purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
- Radius Bonus:You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Radius Requirement:25 Intelligence

- Description:For every 5 Dexterity purchased within range, you deal +3 - 15% (0.6% Per Level) increased damage to Crowd Controlled targets.
- Radius Bonus:You deal x10% increased damage to Slowed or Chilled enemies or, instead, x20% increased damage to Stunned or Frozen enemies.
- Radius Requirement:25 Dexterity




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