Best Builds To Use with Caged Heart of Malignant Pact

We have a total of (17) builds that use the Caged Heart of Malignant Pact. You can click/tap any Caged Heart of Malignant Pact build below to view the complete Build.

Best Unique Weapons and Armor To Use with Caged Heart of Malignant Pact

The best unique equipment to use with Caged Heart of Malignant Pact in D4 is Battle Trance, which is a Unique Amulet.

Mother's Embrace
AllUnique Ring
S
Average Synergy
  • Fire Resistance
  • Cold Resistance
  • Critical Strike Chance
  • Critical Strike Damage
  • Overpower Damage
  • Core Skill Damage
If a Core Skill hits 5 or more enemies, [20 - 40%] of the Resource is refunded.
Temerity
AllUnique Pants
B
Average Synergy
  • Your Potion Also Briefly Grants Movement Speed
  • Potion Charges
  • Potion Drop Rate
  • Lucky Hit: Chance to Heal
  • Healing
  • Max Life
Effects that Heal you beyond 100% Life grant you a Barrier up to [X%] of your Maximum Life that lasts for 30 seconds.
Asheara's Khanjar
RogueUnique Dagger
D
Average Synergy
  • Damage to Close Enemies
  • Basic Skill Damage
  • Damage to Crowd Controlled Enemies
  • Damage for X seconds on Elite Kill
  • Lucky Hit Chance
Hits with this weapon increase your Attack Speed by [4 - 6%] for 4 seconds, up to [20 - 30%] .
Battle Trance
BarbarianUnique Amulet
D
Average Synergy
  • Resistance to All Elements
  • Cooldown Reduction
  • Damage Reduction from Close Enemies
  • Damage Reduction when Injured
  • Ranks to Frenzy
Increase Frenzy's maximum stacks by 2 . While you have maximum Frenzy, your other Skills gain [35 - 45%] increased Attack Speed.
Hunter's Zenith
DruidUnique Ring
?
Average Synergy
  • Lightning Resistance
  • Poison Resistance
  • Damage while Shapeshifted
  • Critical Strike Damage While in Werewolf Form
  • Overpower Damage While in Werebear Form
  • Ranks to Quickshift
Gain a bonus when you kill with Shapeshifting Skill: Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown. Werebear: Your next Werewolf Skill will Heal you for [X] when damage is first dealt.
Melted Heart of Selig
AllUnique Amulet
?
Average Synergy
  • Resistance to All Elements
  • All Stats
  • Core Skill Damage
  • Damage While Healthy
  • Resource Regeneration
Gain +100% Maximum Resource. In addition, when you take damage, drain [3 - 6] Resource for every 1% of Life you would have lost instead.
Ring of Starless Skies
AllUnique Ring
?
Average Synergy
  • Lightning Resistance
  • Shadow Resistance
  • All Stats
  • Lucky Hit Chance
  • Damage to Crowd Controlled Enemies
  • Core Skill Damage
Each consecutive Core Skill cast reduces the Resource cost of your next Core Skill by [5 - 10%] up to a maximum of 30% .

Best Aspects To Use with Caged Heart of Malignant Pact

The best aspects to use with Caged Heart of Malignant Pact in D4 is Rapid Aspect, which is a Offensive Aspect and can only be used on Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%) Equipment Slots.

Rapid Aspect
AllOffensive
Codex
A
Good Synergy
Basic Skills gain [15-30%] Attack Speed.
Aspect of Fortune
SorceressUtility
S
Average Synergy
Your Lucky Hit Chance is increased by [10-20%] while you have a Barrier active.
Edgemaster's Aspect
AllOffensive
Codex
S
Average Synergy
Skills deal up to [10-20%] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Accelerating Aspect
AllOffensive
A
Average Synergy
Critical Strikes with Core Skills increase your Attack Speed by [15-25%] for 3 seconds.
Aspect of Might
AllDefensive
Codex
A
Average Synergy
Basic Skills grant 20% Damage Reduction for [2.0-6.0] seconds.
Aspect of Shielding Storm
NecromancerDefensive
A
Average Synergy
Each time that Bone Storm damages an enemy, gain a Barrier equal to [2-5%] of your Base Life for 10 seconds.
Aspect of the Protector
AllDefensive
Codex
A
Average Synergy
Damaging an Elite enemy grants you a Barrier absorbing up to [X] damage for 10 seconds. This effect can only happen once every 30 seconds.
Aspect of the Umbral
AllResource
Codex
A
Average Synergy
Restore [1-4] of your Primary Resource when you Crowd Control an enemy.
Conceited Aspect
AllOffensive
A
Average Synergy
Deal [15-25%] increased damage while you have a Barrier active.
Aspect of the Expectant
AllOffensive
Codex
B
Average Synergy
Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by [5-10%], up to 30%.
Aspect of Mending Stone
DruidDefensive
Codex
C
Average Synergy
The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth Skills replenishes [X] of your active Earthen Bulwark's Barrier.
Aspect of Rathma's Chosen
NecromancerOffensive
C
Average Synergy
Whenever your Blood Skills Overpower you gain [20-50%] Attack Speed for 4 seconds.
Storm Swell Aspect
SorceressOffensive
Codex
C
Average Synergy
You deal [21-30%] increased damage to Vulnerable enemies while you have a Barrier.
Unyielding Commander's Aspect
NecromancerOffensive
Codex
C
Average Synergy
While Army of the Dead is active, your Minions gain [70-100%] Attack Speed and take 90% reduced damage.
Aspect of Frenzied Dead
NecromancerOffensive
D
Average Synergy
Each time one of your Summoning Minions damages an enemy, they gain [10-14%] Attack Speed for 3 seconds, up to [30-42%] .
Starlight Aspect
AllResource
D
Average Synergy
Gain [10-20] of your Primary Resource for every 25% of your Life that you Heal.
Aspect of Ancient Flame
SorceressOffensive
?
Average Synergy
While both bonuses from Esu's Ferocity Key Passive are active, your Attack Speed is increased by [40-50%] .
Aspect of Efficiency
SorceressResource
Codex
?
Average Synergy
Casting a Basic Skill reduces the Mana cost of your next Core Skill by [15-25%].
Aspect of the Deflecting Barrier
AllDefensive
Codex
?
Average Synergy
While you have a Barrier active, there is a [7-13%] chance to ignore incoming direct damage from Distant enemies.
Assimilation Aspect
AllResource
?
Average Synergy
You have 8% increased Dodge Chance versus enemies affected by Damage Over Time effects. When you Dodge, you gain [5-10] of your Primary Resource.
Energizing Aspect
RogueResource
Codex
?
Average Synergy
Damaging an Elite enemy with a Basic Skill generates [3-7] Energy.
Snap Frozen Aspect
RogueDefensive
?
Average Synergy
Each Chilled or Frozen enemy you Evade through grants you a Barrier that absorbs [X] damage for 5 seconds, absorbing up to a maximum of [X] damage.
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