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Dark and Darker Best Spells To Use

We rank the best spells to use in dark and darker based on their class performance in the current meta. We also take into consideration how powerful they are overall, this is determine by cast time speed, damage, and cost to use.

Spells Tier List
Tier Spell Class Cost Cast Desc
S Tier
Wizard
64Electrocutes, dealing spell damage and fires lightning that is transferred to others within 400 meters and shocks up to 3 times. A target can only be transferred to once, and if you are nearby, you will be hurt.
Light
S Tier
Wizard
35Fires up to 10 homing missiles that each deal 12 damage. Moving will interrupt the spell. (12 Damage Per)
Arcane
S Tier
Cleric
54Heals an ally for 30 HP or does 100 base magic damage to undead.
Divine
S Tier
Wizard
45Target becomes invisible and gains a 10% Move Speed bonus for 4 seconds. Casts to self if no valid target is found.
Arcane
S Tier
Cleric
44Heals a target for 15 HP. Casts to self if no valid target.
Divine
A Tier
Wizard
45Shoots a fireball that causes 30 direct damage and 20 splash damage and knockback effect to nearby targets.
Fire
A Tier
Cleric
15Target gains +3 STR, AGI, WILL for 30 seconds. Casts on self if no valid target.
Divine
A Tier
Cleric
25Increases weapon damage by 10 for 20 seconds.
Divine
A Tier
Wizard
36Target gains a 14% Action and Move Speed bonus for 12 seconds. Casts to self if no valid target is found.
Light
A Tier
Cleric
15Creates a shield that blocks 20 physical damage for 20 seconds
Divine
A Tier
Wizard
16Deals magic damage and burns the target for 1 second.
Light
B Tier
Cleric
34Binds/Roots the target for 0.75 seconds
Divine
B Tier
Wizard
25Slows the target's movement speed by -40% for 2.5 seconds
Light
C Tier
Wizard
16Set the target's weapon on fire, dealing 5 additional magic damage and burning enemies when they hit.
Fire
C Tier
Wizard
45After 4 seconds, a bolt of lighting falls in the targeted area, dealing spell damage.
Light
C Tier
Cleric
81Target an ally to resurrect them from the dead. The corpse must have a soul heart.
Divine
E Tier
Wizard
26On hit, deals magic damage and reduces the target's movement speed by -15% for 1 second. 48 DMG to Head / 32 DMG to Body
Water
E Tier
Wizard
18Create spheres of floating light to illuminate your surroundings
Light
E Tier
Cleric
25Removes all harmful magic effects from target.
Divine