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Dark and Darker Best Skills To Use

We rank the best skills to use in dark and darker based on their performance in the current meta. We also take into consideration how powerful they are overall, for example invisibility is very strong because it can be used with great effectiveness in PVE, and PVP.

Skills Tier List
Tier Skill Class Cooldown Desc
S Tier
Fighter
- Increases attack speed by 25% for 6s. Afterwards, attack and movement speed reduced for 6s. (Single-use, rechargeable with campfires)
S Tier
Wizard
45s Sit on the ground and revive spells at a rate of 40 spell costs over 10s.
S Tier
Ranger
18s Fire three arrows in rapid succession
S Tier
Ranger
18s Increases projectile flight speed.
S Tier
Rogue
45s Become invisible. Can change equipment while invisible. Any movement or skill usage will reveal you.
S Tier
Ranger
24s Increase action speed by 50% for 5 seconds (Bows only)
S Tier
Barbarian
24s Next hit ignores 75% enemy defense. Self -55 armor rating.
S Tier
Fighter
- Recovers 50% of HP over 12s. Eliminates side effects of Adrenaline Rush. (Single-use, rechargeable with campfires)
S Tier
Wizard
- Allows additional spells to be memorized
S Tier
Rogue
24s The next attack deal 50% additional weapon damage. Also reduces target's defense by 50% for 5s.
A Tier
Cleric
32s After focusing for 0.5s, deal 30 damage to a target and reduce their movement speed by 20% for 2s. Can only be cast when targeting an enemy within 4.5m. If target gets out of range, casting fails.
A Tier
Ranger
35s When attacking with a bow-type weapon, fire 5 arrows at the same time (spread).
A Tier
Rogue
24s Drop a smoke grenade at your feet that lasts for 20s and covers and area of 7.5m. Reduces enemy move speed by 15%
A Tier
Ranger
24s Instantly recover 25 HP.
A Tier
Wizard
18s Reduce casting time of next spell to 0.1s.
A Tier
Barbarian
28s STR greatly increased and movement speed increased by 15%. Defense reduced by -20% for short duration.
A Tier
Rogue
18s The next attack causes target to bleed for 20 dmg over 5s. (18s cooldown)
A Tier
Cleric
16s For 7s, deal additional +10 damage to all enemies you hit.
A Tier
Wizard
- Memorize spells so you can cast magic.
A Tier
Fighter
28s Movement speed greatly increased for a short duration. Move speed is now increased by 50%.
A Tier
Fighter
18s Increases aggro value to all monsters within a 7.5m area by 50% and increases defense bonus by 10% for 7s.
A Tier
Fighter
24s The next attack deals additional 20% weapon damage. If you kill with this attack, recover 5% of max HP.
A Tier
Barbarian
24s Increase Max HP of yourself and your party by 25% for 7s.
B Tier
Cleric
45s Inflicts 100 base damage to all undead within 7.5m.
B Tier
Barbarian
28s Frightens NPCs within a 7.5m range for 6s. Reduces their damage bonuses by -25% (28s Cooldown)
B Tier
Fighter
28s Removes debuffs that slow all movement speeds.
? Tier
Rogue
Upon stepping on it, it deals 10 physical damage and slows the movement speed of the stepper by -50% for seconds