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Dark and Darker Perks List
Here you can view a list of all the perks in dark and darker. This list will be updated as the game receives more balance patches.
Dark and Darker Best Spells To Use
We rank the best perks to use in dark and darker based on their performance in the current meta. We also take into consideration how much value they are provide in-game. This is mostly determine by the class the perk resides on and what makes them strong.
Tier | Perk | Class | Desc |
---|---|---|---|
S Tier |
![]() Dual Wield
| ![]() | Equipping weapons in both hands increases attack speed by 7%. |
S Tier |
![]() Nimble Hands
| ![]() | When using a bow, your default shooting animation is 15% faster. |
S Tier |
![]() Ambush
| ![]() | First attack within 3s after stealthing deals 50% additional damage. |
S Tier |
![]() Axe Specialization
| ![]() | Adds +10 damage to axe attacks. |
S Tier |
![]() Quick Chant
| ![]() | Increase spell casting speed by 20%. |
S Tier |
![]() Sage
| ![]() | Increases knowledge by 10% |
A Tier |
![]() Projectile Resistance
| ![]() | Reduces damage taken from projectiles by 10% |
A Tier |
![]() Reactive Shield
| ![]() | Create an arcane shield that lasts for 3s. Can absorb 10 total damage. Cooldown (N/A) |
A Tier |
![]() Advanced Healer
| ![]() | Increase base heal by 5. |
A Tier |
![]() Arcane Feedback
| ![]() | Dealing arcane spell damage increases your cast speed and base magic damage by 1% per stack. Max of 5 stacks. Bonus duration lasts for 7s and resets with each successful attack. |
A Tier |
![]() Arcane Mastery
| ![]() | Increases magic damage of arcane spells by 5% and reduces cast time of arcane spells by 1s. |
A Tier |
![]() Backstab
| ![]() | Increases damage by 30% when attacking from behind the target. |
A Tier |
![]() Carnage
| ![]() | STR increases by +10 for 4s after killing a target. |
A Tier |
![]() Combo Attack
| ![]() | Physical attack power temporarily increases by 10% with each successful melee attack within 3s. |
A Tier |
![]() Iron Will
| ![]() | Increases magic resistance by 100 |
A Tier |
![]() Kindness
| ![]() | Self heal for 15% when healing another. |
A Tier |
![]() Kinesthesia
| ![]() | When moving with the bowstring drawn, movement speed increases by 10% |
A Tier |
![]() Melt
| ![]() | Fire damage reduces target's physical reduction bonus by -10% for 5s. |
A Tier |
![]() Poisoned Weapon
| ![]() | A successful attack applies poison that deals 4 Magic damage over 4 seconds Poison can stack up to 5 times at once |
A Tier |
![]() Savage
| ![]() | Not wearing chest armor results in 10% damage bonus. |
A Tier |
![]() Spear Proficiency
| ![]() | This will allow a Ranger to equip a Spear/Polearm and gain 10 physical strength when attacking with the Spear. |
A Tier |
![]() Stealth
| ![]() | If you are hiding, you can move 10 steps while crouching or walking |
B Tier |
![]() Perseverance
| ![]() | Reduces all types of incoming damage by 3. |
B Tier |
![]() Berserker
| ![]() | The less HP you have the more damage you do. Each 10% HP loss grants 2% additional attack power up to a max of 18% physical power |
B Tier |
![]() Blunt Weapon Mastery
| ![]() | Increases attack power by 5% when attacking with a blunt weapon. |
B Tier |
![]() Counterattack
| ![]() | Successful defense increases movement speed and attack speed by 10% for 3s. |
B Tier |
![]() Dagger Expert
| ![]() | Daggers deal 5% additional damage. |
B Tier |
![]() Defense Expert
| ![]() | Increases Armor Rating acquired from armor by 10% |
B Tier |
![]() Fire Mastery
| ![]() | Increases magic damage of fire spells by 5% and increases burn status by 2.5s. |
B Tier |
![]() Mana Surge
| ![]() | Increases magic damage bonus by 5%. |
B Tier |
![]() Morale Boost
| ![]() | Recover 10% HP after killing a player |
B Tier |
![]() Ranged Weapons Expert
| ![]() | Increases physical attack power by 5% when using a ranged weapon. |
B Tier |
![]() Sharpshooter
| ![]() | Headshots deal 15% more damage when using a ranged weapon. |
B Tier |
![]() Swift
| ![]() | Reduces base movement speed penalty from equipped armor by -20%. |
B Tier |
![]() Toughness
| ![]() | Additional 10% HP |
B Tier |
![]() Two Handed Weapon Expert
| ![]() | Two handed weapons deal additional 5% damage. |
B Tier |
![]() Weapon Mastery
| ![]() | All Primary and Secondary weapons can be used. A -10% physical damage penalty is applied for all non-native weapons. |
C Tier |
![]() Enhanced Hearing
| ![]() | Can hear enemy footsteps from further away. |
C Tier |
![]() Smash
| ![]() | Can destroy normal doors and sturdy containers. Increases impact power of attacks +1 to better defeat blocks/parries. |
C Tier |
![]() Tracking
| ![]() | Enemies footprints appear red on the ground as you trace their footsteps. (Footprints last 40s) |
C Tier |
![]() Undead Slaying
| ![]() | Increase damage bonus by 20% when attacking undead. |
C Tier |
![]() Barricade
| ![]() | When in defensive stance, defense rating bonus increased by 5%. |
C Tier |
![]() Brewmaster
| ![]() | You don't see drunk visual effects. |
C Tier |
![]() Creep
| ![]() | Footstep sounds reduced when walking (Shift) or crouching (Control). |
C Tier |
![]() Crossbow Mastery
| ![]() | Increases crossbow reload speed by 50% and increases movement speed by 50% while reloading the crossbow. |
C Tier |
![]() Ice Shield
| ![]() | Increases Armor Rating by 20 and inflicts Frostbite on melee attack targets for 0.5 seconds. |
C Tier |
![]() Pickpocket
| ![]() | You can steal an enemy's item from the dungeon |
C Tier |
![]() Requiem
| ![]() | Reviving an ally revives them with 25% HP, instead of 1% HP from the alter. |
C Tier |
![]() Shield Expert
| ![]() | Increases movement speed by 5% when in a defensive stance. |
E Tier |
![]() Hidden Pockets
| ![]() | Bright items such as potions and Heart Core's do not appear on your waist. |
E Tier |
![]() Trap Detection
| ![]() | Highlights nearby traps. Can be disarmed. |
E Tier |
![]() Protection from Evil
| ![]() | Duration of harmful DoTs reduced by -20%. |
E Tier |
![]() Trap Expert
| ![]() | Set traps quicker than other classes |
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