Guides Skill

Cyberpunk 2077 Regeneration

The Cyberpunk 2077 Regeneration Perk is found within the Athletics Skill Tree and is improved by leveling your Body Stat. The Regeneration Perk Health slowly regenerates during combat. We rank this as a C-Tier choice and recommend using Melee weapons with this perk.

Regeneration

Skill Type: Athletics

Requires: Level 1 Body

Effect: Health slowly regenerates during combat

Quickly navigate this Regeneration guide using the links above.

Perks like Regeneration in Cyberpunk 2077

List of Athletics Perks that are similar to Regeneration.

Rank Lvl Perk Effect
B
1 Pack MuleIncreases your carrying capacity from 200 to 260
A
5 True GritIncreases max stamina by 10% / 20% / 30%
C
1 RegenerationHealth slowly regenerates during combat
A
5 InvincibleIncreases max health by 10% / 20% / 30%
B
7 EpimorphosisHealth regenerates up to 70% / 80% / 90% of max health outside of combat
C
7 Soft On Your FeetReduces fall damage by 5% / 10% / 20%
A
9 GladiatorReduces damage taken while blocking by 20% / 40%
C
9 Steel And ChromeIncreases melee damage by 10% / 20%
A
11 Like A ButterflyDodging does not drain stamina
S
11 MultitaskerAllows you to shoot while sprinting, sliding and vaulting
S
11 Divided AttentionAllows you to reload weapons while sprinting, sliding and vaulting
A
12 Cardio CureHealth regenerates faster when moving
B
12 Stronger TogetherIncreases damage you deal while carrying a body
S
12 TransporterAllows you to shoot and sprint while carrying a body
S
14 MarathonerSprinting does not drain stamina
A
14 Human ShieldIncreases armor by 20% when grappling an enemy
B
16 Dog Of WarIncreases health regen in combat by 15% / 20%
B
16 WolverineHealth regen activates 50% / 90% faster during combat
A
18 Steel ShellIncreases armor by 10%
S
20 The RockEnemies cannot knock you down
S
20 IndestructibleReduces all incoming damage by 10%
S
20 Hard MotherfuckerWhen entering combat, Armor and Resistances increases by 10% for 10 Sec. +1% per Perk Level
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Best weapons to use with Regeneration Perk in Cyberpunk 2077

We consider Melee weapons to be the best to use with the Regeneration perk.

Melee Stats
Blunt
DPS

High
Blade
DPS

High
Blunt
DPS

High
Blade
DPS

High
Blunt
DPS

High
Blunt
DPS

High
Blunt
DPS

High
Blunt
DPS

High
Blunt
DPS

High
Blunt
DPS

High
Blade
DPS

High
Blade
DPS

High
Blade
DPS

High
Blunt
DPS

High
Blade
DPS

High
Blunt
DPS

High
Blunt
DPS

High
Blade
DPS

High
Blunt
Electric Baton Gamma
Stats

252 Damage
2 Attacks Per Seconds
+
197-241 Electrical Damage
+
50% Crit Damage
+
20% Shock Damage
DPS

High
Mod Slots

Melee Mod Slot
Effects

Reduced damage, but strong attacks have a chance to stun the target.
Blade
Katana
Stats

150 Damage
5 Attacks Per Seconds
+
96-118 Electrical Damage
+
10 Electrical Resistance
+
5% Crit Chance
+
10% Crit Damage
+
20% Shock Chance
Mod Slots

Melee Mod Slot
Effects

Deals electrical damage with a chance to apply Shock. Also increases electrical resistance.
Blade
Knife
Stats

145 Damage
5 Attacks Per Second
+
92-113 Chemical Damage
+
92-113 Electrical Damage
+
92-113 Physical Damage
+
92-113 Thermal Damage
Mod Slots

Melee Mod Slot
Effects

Deals electrical damage. While Sandevistan cyberware is active, increases Crit Chance by 50% and blows apply Bleeding.
Blunt
Electric Baton Gamma
Stats

163 Damage
2.48 Attacks Per Second
+
34-42 Electrical Damage
+
34-42 Chemical Damage
-4.50 Stamina Cost Reduction while Attacking
+
10% Crit Damage
+
25% Poison Chance
-10% Shock Chance
DPS

High
Mod Slots

Melee Mod Slot
Effects

Deals electrical and chemical damage. Small chance to apply Poison and/or Shock.
Blade
Katana
Stats

63 Damage
2.99 Attacks Per Second
+
40-49 Physical Damage
+
18% Crit Damage
+
10% Bleeding Chance
Mod Slots

Melee Mod Slot
Effects

High base damage.
Blunt
Baseball Bat
Stats

178 Damage
5 Attacks Per Second
+
101-123 Physical Damage
+
50% Bleeding Chance
DPS

High
Mod Slots

Melee Mod Slot
Effects

High chance to apply Bleeding, low chance to stun targets.
Blade
Katana
Stats

111 Damage
4.80 Attacks Per Second
Mod Slots

2x Melee Mod Slots
Effects

Crit Chance increased to 100% while Kerenzikov is active. Final combo attack damage doubled as standard, but quadrupled if the target has more health than you.
Blade
Katana
Stats

57 Damage
3.85 Attacks Per Second
Mod Slots

Melee Mod Slot
Effects

Reduced base damage but very high Crit Damage multiplier
Blunt
Electric Baton Gamma
Stats

244 Damage
2 Attacks Per Second
DPS

High
Mod Slots

Melee Mod Slot
Effects

High Damage.
Blade
Knife
Stats

183 Damage
6.67 Attacks Per Second
+
69-84 Physical Damage
Effects

Deals additional chemical damage with a moderate chance to apply Poison.
Blunt
Two-Handed Hammer
Stats

515 Damage
2.50 Attacks Per Second
+
191-234 Physical Damage
-13 Stamina Cost Reduction while Attacking
+
52% Crit Damage
+
20% Bleeding Chance
DPS

High
Mod Slots

3x Melee Mod Slots
Effects

High damage.

Best Regeneration Build, Weapons, and Cyberware in Cyberpunk 2077

We recommend using this Gorilla Arms build with the Regeneration Perk, together with and will improve the overall build.

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