Guides Skill

Cyberpunk 2077 Multitasker

The Cyberpunk 2077 Multitasker Perk is found within the Athletics Skill Tree and is improved by leveling your Body Stat. The Multitasker Perk Allows you to shoot while sprinting, sliding and vaulting. We rank this as a S-Tier choice and recommend using Melee weapons with this perk.

Multitasker

Skill Type: Athletics

Requires: Level 11 Body

Effect: Allows you to shoot while sprinting, sliding and vaulting

Quickly navigate this Multitasker guide using the links above.

Perks like Multitasker in Cyberpunk 2077

List of Athletics Perks that are similar to Multitasker.

Rank Lvl Perk Effect
B
1 Pack MuleIncreases your carrying capacity from 200 to 260
A
5 True GritIncreases max stamina by 10% / 20% / 30%
C
1 RegenerationHealth slowly regenerates during combat
A
5 InvincibleIncreases max health by 10% / 20% / 30%
B
7 EpimorphosisHealth regenerates up to 70% / 80% / 90% of max health outside of combat
C
7 Soft On Your FeetReduces fall damage by 5% / 10% / 20%
A
9 GladiatorReduces damage taken while blocking by 20% / 40%
C
9 Steel And ChromeIncreases melee damage by 10% / 20%
A
11 Like A ButterflyDodging does not drain stamina
S
11 MultitaskerAllows you to shoot while sprinting, sliding and vaulting
S
11 Divided AttentionAllows you to reload weapons while sprinting, sliding and vaulting
A
12 Cardio CureHealth regenerates faster when moving
B
12 Stronger TogetherIncreases damage you deal while carrying a body
S
12 TransporterAllows you to shoot and sprint while carrying a body
S
14 MarathonerSprinting does not drain stamina
A
14 Human ShieldIncreases armor by 20% when grappling an enemy
B
16 Dog Of WarIncreases health regen in combat by 15% / 20%
B
16 WolverineHealth regen activates 50% / 90% faster during combat
A
18 Steel ShellIncreases armor by 10%
S
20 The RockEnemies cannot knock you down
S
20 IndestructibleReduces all incoming damage by 10%
S
20 Hard MotherfuckerWhen entering combat, Armor and Resistances increases by 10% for 10 Sec. +1% per Perk Level
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Best weapons to use with Multitasker Perk in Cyberpunk 2077

We consider Melee weapons to be the best to use with the Multitasker perk.

Melee Stats
Blunt
DPS

High
Blade
DPS

High
Blunt
DPS

High
Blade
DPS

High
Blunt
DPS

High
Blunt
DPS

High
Blunt
DPS

High
Blunt
DPS

High
Blunt
DPS

High
Blunt
DPS

High
Blade
DPS

High
Blade
DPS

High
Blade
DPS

High
Blunt
DPS

High
Blade
DPS

High
Blunt
DPS

High
Blunt
DPS

High
Blade
DPS

High
Blunt
Electric Baton Gamma
Stats

252 Damage
2 Attacks Per Seconds
+
197-241 Electrical Damage
+
50% Crit Damage
+
20% Shock Damage
DPS

High
Mod Slots

Melee Mod Slot
Effects

Reduced damage, but strong attacks have a chance to stun the target.
Blade
Katana
Stats

150 Damage
5 Attacks Per Seconds
+
96-118 Electrical Damage
+
10 Electrical Resistance
+
5% Crit Chance
+
10% Crit Damage
+
20% Shock Chance
Mod Slots

Melee Mod Slot
Effects

Deals electrical damage with a chance to apply Shock. Also increases electrical resistance.
Blade
Knife
Stats

145 Damage
5 Attacks Per Second
+
92-113 Chemical Damage
+
92-113 Electrical Damage
+
92-113 Physical Damage
+
92-113 Thermal Damage
Mod Slots

Melee Mod Slot
Effects

Deals electrical damage. While Sandevistan cyberware is active, increases Crit Chance by 50% and blows apply Bleeding.
Blunt
Electric Baton Gamma
Stats

163 Damage
2.48 Attacks Per Second
+
34-42 Electrical Damage
+
34-42 Chemical Damage
-4.50 Stamina Cost Reduction while Attacking
+
10% Crit Damage
+
25% Poison Chance
-10% Shock Chance
DPS

High
Mod Slots

Melee Mod Slot
Effects

Deals electrical and chemical damage. Small chance to apply Poison and/or Shock.
Blade
Katana
Stats

63 Damage
2.99 Attacks Per Second
+
40-49 Physical Damage
+
18% Crit Damage
+
10% Bleeding Chance
Mod Slots

Melee Mod Slot
Effects

High base damage.
Blunt
Baseball Bat
Stats

178 Damage
5 Attacks Per Second
+
101-123 Physical Damage
+
50% Bleeding Chance
DPS

High
Mod Slots

Melee Mod Slot
Effects

High chance to apply Bleeding, low chance to stun targets.
Blade
Katana
Stats

111 Damage
4.80 Attacks Per Second
Mod Slots

2x Melee Mod Slots
Effects

Crit Chance increased to 100% while Kerenzikov is active. Final combo attack damage doubled as standard, but quadrupled if the target has more health than you.
Blade
Katana
Stats

57 Damage
3.85 Attacks Per Second
Mod Slots

Melee Mod Slot
Effects

Reduced base damage but very high Crit Damage multiplier
Blunt
Electric Baton Gamma
Stats

244 Damage
2 Attacks Per Second
DPS

High
Mod Slots

Melee Mod Slot
Effects

High Damage.
Blade
Knife
Stats

183 Damage
6.67 Attacks Per Second
+
69-84 Physical Damage
Effects

Deals additional chemical damage with a moderate chance to apply Poison.
Blunt
Two-Handed Hammer
Stats

515 Damage
2.50 Attacks Per Second
+
191-234 Physical Damage
-13 Stamina Cost Reduction while Attacking
+
52% Crit Damage
+
20% Bleeding Chance
DPS

High
Mod Slots

3x Melee Mod Slots
Effects

High damage.

Best Multitasker Build, Weapons, and Cyberware in Cyberpunk 2077

We recommend using this Machine Gun and Run build with the Multitasker Perk, together with Bullseye and Reload will improve the overall build.

A-Tier
Machine Gun and Run Build
20
Body
20
Reflexes
15
Cool
3
Intelligence
3
Technical Ability

The Best Weapons we recommend for this build
Name Stats
Smart
D5 Sidewinder
Stats

23-28 Damage
6 Attacks Per Second
+
17-20 Electrical Damage
Effects

Can target up to five enemies simultaneously. Deals chemical damage with a chance to apply Poison.

The Best Cyberware we recommend for this build
Name Price Effect
Smart Link
Rare
Hands Cyberware
9,000
No reqs. at Viktor's. Allows you to use the smart-targeting module in Smart weapons. Directly links user's optical implant to weapon's system offering real-time data-tracking.
SC 14
Smart Link
Epic
Hands Cyberware
15,000
Same as rare, and Increase chance for smart bullets to hit targets by 10% and Crit Dmg by 10%.
Smart Link
Legendary
Hands Cyberware
21,000
Same as rare, and Increase chance for smart bullets to hit targets by 25% and Crit Dmg by 25%.
SC 11

You should check out our Best Mods Guide.

Need a cyberdeck to complete this build? You should check out our Best Cyberdeck Guide.

The Best Quickhacks to use with this build
Name Price Specs Effect
Ping
Uncommon
60
RAM Cost: 1
Upload Time: 1
Duration: 20
Cooldown: 0
Reveals enemies and devices connected to the local network.
Ping
Legendary
280
RAM Cost: 1
Upload Time: 1
Duration: 20
Cooldown: 0
Highlighted targets can be scanned and quickhacked through solid obstacles.

Machine Gun and Run Best Perks You Should Use
Skill Lvl Perks Effects
1 BulletjockIncreases damage with Rifle and Submachine Gun by 3% / 6% / 10%
7 BullseyeIncreases Rifle and Submachine Gun damage while aiming by 10%
7 ExecutionerDeal 25% more Rifle and Submachine Gun damage to enemies whose health is above 50%
9 Duck HunterIncreases Rifle and Submachine Gun damage to moving enemies by 10% / 20%
11 Feel The FlowReduces reload time for Rifle and Submachine Gun by 10% / 20%
14 Named BulletsIncreases crit damage from Rifle and Submachine Gun by 35%
18 Long ShotRifle damage increases the farther you are located from enemies
1 RegenerationHealth slowly regenerates during combat
5 InvincibleIncreases max health by 10% / 20% / 30%
7 EpimorphosisHealth regenerates up to 70% / 80% / 90% of max health outside of combat
11 MultitaskerAllows you to shoot while sprinting, sliding and vaulting
11 Divided AttentionAllows you to reload weapons while sprinting, sliding and vaulting
12 Cardio CureHealth regenerates faster when moving
16 Dog Of WarIncreases health regen in combat by 15% / 20%
16 WolverineHealth regen activates 50% / 90% faster during combat
7 Dead CenterIncreases damage to torso by 10% / 20%
11 Momentum ShiftDefeating an enemy increases movement speed by 10% / 15% / 20% for 10 seconds
16 Speed DemonYou deal more damage the faster you're moving
1 Cold BloodAfter defeating an enemy, gain Cold Blood for 10 seconds and increase movement speed by 2%. Stacks up to 1/2/3 times
5 Will To SurviveIncreases all resistances by 2.5% / 5% per stack of Cold Blood
7 Critical ConditionIncreases duration of Cold Blood by 5/10 seconds
9 Rapid BloodflowIncrease health regen inside and outside combat by50% / 100% per stack of Cold Blood
9 Defensive ClottingIncreases armor by 1% / 2% per stack of Cold Blood
11 Frozen PrecisionIncreases headshot damage by 50%
14 Cold And CalculatingLanding a crit hit has 25% chance of applying a stack of Cold Blood
16 CoolagulantStacks of Cold Blood are removed one by one, not all at once

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