The Cyberpunk 2077 Jinchu-maru is a Katana Blade Melee and Dropped by Oda during 'Play it Safe' Mission. We recommend using Mods like Kunai, Perks like Blood Brawl and the Quickhack Samurai Build with the Jinchu-maru.
Quickly navigate this Jinchu-maru guide using the links above.
Jinchu-maru Stats |
---|
111 Damage 4.80 Attacks Per Second |
Jinchu-maru Mod Slots |
---|
2x Melee Mod Slots |
Jinchu-maru Effects |
---|
Crit Chance increased to 100% while Kerenzikov is active. Final combo attack damage doubled as standard, but quadrupled if the target has more health than you. |
How To Get Jinchu-maru In Cyberpunk 2077
How To Get and Where To Find Jinchu-maru location |
---|
Dropped by Oda during 'Play it Safe' Mission. |
Best Mods to use with Jinchu-maru In Cyberpunk 2077
We recommend using mods like Kunai with the Jinchu-maru Melee.
Mod | Type | Effect |
---|---|---|
Scourge
Rare | Melee Mod | Crit Damage +10%. |
White-Knuckled
Rare | Melee Mod | Crit Damage +7%. |
Cold Shoulder
Rare | Melee Mod | Damage +7. |
Kunai
Rare | Melee Mod | Attack speed +0.3 per second. |

Best Perks to use with Jinchu-maru
We recommend using perks like Blood Brawl with the Jinchu-maru Melee.
Rank | Lvl | Perk | Effect |
---|---|---|---|
C
![]() ![]() | 1 |
![]() | Quick melee attacks with Rifle and Submachine Gun deal 50% / 100% more damage |
C
![]() ![]() | 9 |
![]() | Increases melee damage by 10% / 20% |
B
![]() ![]() | 11 |
![]() | Quick melee attacks with ranged weapons stagger enemies, giving you an opportunity to grapple them |
A
![]() ![]() | 20 |
![]() | Sneak attacks with melee weapons deal 100% more damage and guarantee a crit hit |
A
![]() ![]() | 12 |
![]() | When Cold Blood is active, increases damage with melee weapons by 5% / 10% |

advertisement
List of Weapons like Jinchu-maru in Cyberpunk 2077
List of weapons similar to the Jinchu-maru Melee.
(Click/Tap the Images below for a complete guide on where to find and how to get.)
Melee | Stats |
---|---|
Blunt
|
DPS High |
Blade
|
DPS High |
Blunt
|
DPS High |
Blade
|
DPS High |
Blunt
|
DPS High |
Blunt
|
DPS High |
Blunt
|
DPS High |
Blunt
|
DPS High |
Blunt
|
DPS High |
Blunt
|
DPS High |
Blade
|
DPS High |
Blade
|
DPS High |
Blade
|
DPS High |
Blunt
|
DPS High |
Blade
|
DPS High |
Blunt
|
DPS High |
Blunt
|
DPS High |
Blade
|
DPS High |
Blunt
Electric Baton Gamma |
Stats 252 Damage 2 Attacks Per Seconds + 197-241 Electrical Damage+ 50% Crit Damage+ 20% Shock DamageDPS High Mod Slots Melee Mod Slot Effects Reduced damage, but strong attacks have a chance to stun the target. |
Blade
Katana |
Stats 150 Damage 5 Attacks Per Seconds + 96-118 Electrical Damage+ 10 Electrical Resistance+ 5% Crit Chance+ 10% Crit Damage+ 20% Shock ChanceMod Slots Melee Mod Slot Effects Deals electrical damage with a chance to apply Shock. Also increases electrical resistance. |
Blade
Knife |
Stats 145 Damage 5 Attacks Per Second + 92-113 Chemical Damage+ 92-113 Electrical Damage+ 92-113 Physical Damage+ 92-113 Thermal DamageMod Slots Melee Mod Slot Effects Deals electrical damage. While Sandevistan cyberware is active, increases Crit Chance by 50% and blows apply Bleeding. |
Blunt
Electric Baton Gamma |
Stats 163 Damage 2.48 Attacks Per Second + 34-42 Electrical Damage+ 34-42 Chemical Damage-4.50 Stamina Cost Reduction while Attacking + 10% Crit Damage+ 25% Poison Chance-10% Shock Chance DPS High Mod Slots Melee Mod Slot Effects Deals electrical and chemical damage. Small chance to apply Poison and/or Shock. |
Blade
Katana |
Stats 63 Damage 2.99 Attacks Per Second + 40-49 Physical Damage+ 18% Crit Damage+ 10% Bleeding ChanceMod Slots Melee Mod Slot Effects High base damage. |
Blunt
Baseball Bat |
Stats 178 Damage 5 Attacks Per Second + 101-123 Physical Damage+ 50% Bleeding ChanceDPS High Mod Slots Melee Mod Slot Effects High chance to apply Bleeding, low chance to stun targets. |
Blade
Katana |
Stats 111 Damage 4.80 Attacks Per Second Mod Slots 2x Melee Mod Slots Effects Crit Chance increased to 100% while Kerenzikov is active. Final combo attack damage doubled as standard, but quadrupled if the target has more health than you. |
Blade
Katana |
Stats 57 Damage 3.85 Attacks Per Second Mod Slots Melee Mod Slot Effects Reduced base damage but very high Crit Damage multiplier |
Blunt
Electric Baton Gamma |
Stats 244 Damage 2 Attacks Per Second DPS High Mod Slots Melee Mod Slot Effects High Damage. |
Blade
Knife |
Stats 183 Damage 6.67 Attacks Per Second + 69-84 Physical DamageEffects Deals additional chemical damage with a moderate chance to apply Poison. |
Blunt
Two-Handed Hammer |
Stats 515 Damage 2.50 Attacks Per Second + 191-234 Physical Damage-13 Stamina Cost Reduction while Attacking + 52% Crit Damage+ 20% Bleeding ChanceDPS High Mod Slots 3x Melee Mod Slots Effects High damage. |

Best Jinchu-maru Build and Cyberware in Cyberpunk 2077
We recommend using this Quickhack Samurai build with the Jinchu-maru Melee in Cyberpunk 2077.
A-Tier
Quickhack Samurai Build
![]() 15 Body | ![]() 20 Reflexes | ![]() 3 Cool | ![]() 20 Intelligence | ![]() 3 Technical Ability |
The Best Weapons we recommend for this build
Name | Stats |
---|---|
![]() TSUMETOGI
Blade
Katana
|
Stats 150 Damage 5 Attacks Per Seconds + 96-118 Electrical Damage+ 10 Electrical Resistance+ 5% Crit Chance+ 10% Crit Damage+ 20% Shock ChanceEffects Deals electrical damage with a chance to apply Shock. Also increases electrical resistance. |
![]() COCKTAIL STICK
Blade
Katana
|
Stats 63 Damage 2.99 Attacks Per Second + 40-49 Physical Damage+ 18% Crit Damage+ 10% Bleeding ChanceEffects High base damage. |
![]() JINCHU-MARU
Blade
Katana
|
Stats 111 Damage 4.80 Attacks Per Second Effects Crit Chance increased to 100% while Kerenzikov is active. Final combo attack damage doubled as standard, but quadrupled if the target has more health than you. |
![]() SATORI
Blade
Katana
|
Stats 57 Damage 3.85 Attacks Per Second Effects Reduced base damage but very high Crit Damage multiplier |
Looking for cyberware to complete this build? You should check out our Best Cyberware Guide.
You should check out our Best Mods Guide.
Need a cyberdeck to complete this build? You should check out our Best Cyberdeck Guide.
The Best Quickhacks to use with this build
Name | Price | Specs | Effect |
---|---|---|---|
Synapse Burnout
Rare | 600 |
RAM Cost: 6
Upload Time: 3
Duration: -
Cooldown: 10 | Deals damage that scales higher based on how much health the target is missing. Less efficient against mechanical enemies. |
Synapse Burnout
Epic | 1,000 |
RAM Cost: 7
Upload Time: 3
Duration: 2
Cooldown: 10 | If a target is defeated by this quickhack, they burst into flames, causing nearby enemies to pani. |
Synapse Burnout
Legendary | 1,400 |
RAM Cost: 8
Upload Time: 3
Duration: 2
Cooldown: 10 | Passive while equipped: defeating an enemy with any quickhack causes nearby enemies to panic. |
Quickhack Samurai Best Perks You Should Use
Skill | Lvl | Perks | Effects |
---|---|---|---|
![]() ![]() | 4 |
![]() | Armor is increased by 15% / 30% while moving |
![]() ![]() | 1 |
![]() | Increases attack speed by 10% /20% /30% |
![]() ![]() | 6 |
![]() | Reduces the stamina cost of all attacks by 30% / 50% |
![]() ![]() | 10 |
![]() | Increases crit chance by 20% |
![]() ![]() | 12 |
![]() | Recovers 7% / 10% health when applying bleeding to an enemy or hitting an enemy with bleeding |
![]() ![]() | 15 |
![]() | Increases damage against a target by 1% for every 1% / 2% / 3% of health they are missing |
![]() ![]() | 18 |
![]() | Defeating an enemy recovers 40% health and increases movement speed by 30% for 5 seconds |
![]() ![]() | 1 |
![]() | Quickhacks deal 10% / 20% / 30% more damage |
![]() ![]() | 1 |
![]() | Enables RAM to recover during combat (at a rate of 4 / 8 /12 RAM unit(s) per minute). |
![]() ![]() | 5 |
![]() | Eliminating a target affected by a quickhack instantly recovers 1 RAM unit(s) |
![]() ![]() | 9 |
![]() | Increases quickhack duration by 25% / 50% |
![]() ![]() | 11 |
![]() | Quickhacks deal 25% / 50% more damage to unaware targets |
![]() ![]() | 12 |
![]() | Quickhack spread distance is increased by 2 times |
![]() ![]() | 14 |
![]() | Quickhacks that spread can jump to 1 / 2 / 3 additional targets |
![]() ![]() | 16 |
![]() | Quickhacks can now deal crit hits based on your crit chance and crit damage stats |
![]() ![]() | 20 |
![]() | Reduces the cost of quickhacks by 1 RAM unit(s) |

advertisement
Click/Tap the icons below to view other Weapon Types

Assault Rifle

Double-Barrel Shotgun

HMG

LMG

Melee

Pistol

Precision Rifle

Revolver

Shotgun

SMG

Sniper Rifle