Guides Skill

Cyberpunk 2077 Immunity

The Cyberpunk 2077 Immunity Perk is found within the Cold Blood Skill Tree and is improved by leveling your Cool Stat. The Immunity Perk When Cold Blood is active, you are immune to bleeding, poison, burn and shock. We rank this as a S-Tier choice and recommend using Melee and Revolver weapons with this perk.

Immunity

Skill Type: Cold Blood

Requires: Level 20 Cool

Effect: When Cold Blood is active, you are immune to bleeding, poison, burn and shock

Quickly navigate this Immunity guide using the links above.

Perks like Immunity in Cyberpunk 2077

List of Cold Blood Perks that are similar to Immunity.

Rank Lvl Perk Effect
S
1 Cold BloodAfter defeating an enemy, gain Cold Blood for 10 seconds and increase movement speed by 2%. Stacks up to 1/2/3 times
A
5 Will To SurviveIncreases all resistances by 2.5% / 5% per stack of Cold Blood
A
5 Icy VeinsReduces weapon recoil by 2.5% per stack of Cold Blood
S
7 Critical ConditionIncreases duration of Cold Blood by 5/10 seconds
A
7 Frosty SynapsesReduces quickhack cooldowns by 3% / 6% per stack of Cold Blood
B
9 Rapid BloodflowIncrease health regen inside and outside combat by50% / 100% per stack of Cold Blood
A
9 Defensive ClottingIncreases armor by 1% / 2% per stack of Cold Blood
S
11 Coldest BloodIncreases max stack amount for Cold Blood by 1
S
11 Frozen PrecisionIncreases headshot damage by 50%
A
12 Blood BrawlWhen Cold Blood is active, increases damage with melee weapons by 5% / 10%
A
12 PredatorIncreases attack speed by 1% / 3% per stack of Cold Blood
B
12 Quick TransferReduces quickhack upload time by 1% per stack of Cold Blood
S
14 Cold And CalculatingLanding a crit hit has 25% chance of applying a stack of Cold Blood
A
14 BloodswellWhen your health reaches 45%, a max stack of Cold Blood is automatically activated
S
16 UnbreakableIncreases max stack amount for Cold Blood by 1
S
16 CoolagulantStacks of Cold Blood are removed one by one, not all at once
A
18 Pain Is An IllusionWhen Cold Blood is active, reduces damage taken by 5%
S
20 ImmunityWhen Cold Blood is active, you are immune to bleeding, poison, burn and shock
S
20 MercilessWhile Cold Blood is active, Increases Crit Chance by 10% and Crit Damage by 25%. 1% Crit Chance and 3% Crit Damage per Perk Level.
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Best weapons to use with Immunity Perk in Cyberpunk 2077

We consider Melee and Revolver weapons to be the best to use with the Immunity perk.

Melee and Revolver Stats
Power
Overture
Stats

49-61 Damage
2.29 Attacks Per Second
+
30-37 Physical Damage
+
3.66% Crit Chance
+
2.67 Crit Damage
+
6% Bleeding Chance
2.00 Headshot Damage Multiplier
DPS

High
Mod Slots

Scope Slot
Muzzle Slot
2 Mod Slots
Effects

Improved handling and firepower.
Power
Overture
Stats

256-313 Damage
1.34 Attacks Per Second
+
188-222 Electrical Damage
+
78.22% Crit Damage
+
18% Shock Chance
3.50 Headshot Damage Multiplier
DPS

High
Mod Slots

Scope Slot
Muzzle Slot
Mod Slot
Effects

Reduced recoil. Deals electrical damage with a chance to stun targets.
Blunt
DPS

High
Blade
DPS

High
Blunt
DPS

High
Blade
DPS

High
Tech
RT-46 Burya
Stats

1873-2231 Damage
0.78 Attacks Per Second
+
273-333 Chemical/Electrical/Physical/Thermal Damage
Mod Slots

Mod Slot
Effects

Deals high thermal damage, but has low clip size and long reload times.
Power
Overture
Stats

248-304 Damage
1.21 Attacks Per Second
+
174-213 Physical Damage
+
140.60% Crit Damage
0.50 Charge Time
+
5% Bleeding Chance
4 Headshot Damage Multiplier
DPS

High
Mod Slots

Scope Slot
Muzzle Slot
2 Mod Slots
Effects

Charging for a brief time while aiming enables full auto mode. Decreases recoil, bullet spread and fire rate.
Blunt
DPS

High
Power
DR5 Nova
Stats

95-115 Damage
6 Attacks Per Second
+
67-82 Phyiscal Damage
+
20.21% Crit Chance
3% Bleeding Chance
2.50 Headshot Damage Multiplier
Mod Slots

Scope Slot
Muzzle Slot
Mod Slot
Effects

Fires four rounds per shot, with increased damage, rate of fire and chance to dismember at the cost of increased recoil and bullet spread.
Tech
DPS

High
Mod Slots

Scope Slot
Power
DPS

High
Mod Slots

Silencer Slot Scope Slot
Blunt
DPS

High
Blunt
DPS

High
Blunt
DPS

High
Blunt
DPS

High
Blunt
DPS

High
Blade
DPS

High
Blade
DPS

High
Blade
DPS

High
Power
DPS

High
Mod Slots

Silencer Scope
Tech
DPS

High
Requirement

Body 6
Mod Slots

Scope Slot
Blunt
DPS

High
Blade
DPS

High
Blunt
DPS

High
Blunt
DPS

High
Blade
DPS

High
Blunt
Electric Baton Gamma
Stats

252 Damage
2 Attacks Per Seconds
+
197-241 Electrical Damage
+
50% Crit Damage
+
20% Shock Damage
DPS

High
Mod Slots

Melee Mod Slot
Effects

Reduced damage, but strong attacks have a chance to stun the target.
Blade
Katana
Stats

150 Damage
5 Attacks Per Seconds
+
96-118 Electrical Damage
+
10 Electrical Resistance
+
5% Crit Chance
+
10% Crit Damage
+
20% Shock Chance
Mod Slots

Melee Mod Slot
Effects

Deals electrical damage with a chance to apply Shock. Also increases electrical resistance.
Blade
Knife
Stats

145 Damage
5 Attacks Per Second
+
92-113 Chemical Damage
+
92-113 Electrical Damage
+
92-113 Physical Damage
+
92-113 Thermal Damage
Mod Slots

Melee Mod Slot
Effects

Deals electrical damage. While Sandevistan cyberware is active, increases Crit Chance by 50% and blows apply Bleeding.
Blunt
Electric Baton Gamma
Stats

163 Damage
2.48 Attacks Per Second
+
34-42 Electrical Damage
+
34-42 Chemical Damage
-4.50 Stamina Cost Reduction while Attacking
+
10% Crit Damage
+
25% Poison Chance
-10% Shock Chance
DPS

High
Mod Slots

Melee Mod Slot
Effects

Deals electrical and chemical damage. Small chance to apply Poison and/or Shock.
Blade
Katana
Stats

63 Damage
2.99 Attacks Per Second
+
40-49 Physical Damage
+
18% Crit Damage
+
10% Bleeding Chance
Mod Slots

Melee Mod Slot
Effects

High base damage.
Blunt
Baseball Bat
Stats

178 Damage
5 Attacks Per Second
+
101-123 Physical Damage
+
50% Bleeding Chance
DPS

High
Mod Slots

Melee Mod Slot
Effects

High chance to apply Bleeding, low chance to stun targets.
Blade
Katana
Stats

111 Damage
4.80 Attacks Per Second
Mod Slots

2x Melee Mod Slots
Effects

Crit Chance increased to 100% while Kerenzikov is active. Final combo attack damage doubled as standard, but quadrupled if the target has more health than you.
Blade
Katana
Stats

57 Damage
3.85 Attacks Per Second
Mod Slots

Melee Mod Slot
Effects

Reduced base damage but very high Crit Damage multiplier
Blunt
Electric Baton Gamma
Stats

244 Damage
2 Attacks Per Second
DPS

High
Mod Slots

Melee Mod Slot
Effects

High Damage.
Blade
Knife
Stats

183 Damage
6.67 Attacks Per Second
+
69-84 Physical Damage
Effects

Deals additional chemical damage with a moderate chance to apply Poison.
Blunt
Two-Handed Hammer
Stats

515 Damage
2.50 Attacks Per Second
+
191-234 Physical Damage
-13 Stamina Cost Reduction while Attacking
+
52% Crit Damage
+
20% Bleeding Chance
DPS

High
Mod Slots

3x Melee Mod Slots
Effects

High damage.

Best Immunity Build, Weapons, and Cyberware in Cyberpunk 2077

You can find the Best Immunity Build by visiting our Build Guide.

Coming soon.

More Cyberpunk 2077 guides

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