The Cyberpunk 2077 Dead Center Perk is found within the Annihilation Skill Tree and is improved by leveling your Body Stat. The Dead Center Perk Increases damage to torso by 10% / 20%. We rank this as a B-Tier choice and recommend using Shotgun and HMG weapons with this perk.
Dead Center
Skill Type: Annihilation
Requires: Level 7 Body
Effect: Increases damage to torso by 10% / 20%
Perks like Dead Center in Cyberpunk 2077
List of Annihilation Perks that are similar to Dead Center.
Rank | Lvl | Perk | Effect |
---|---|---|---|
C
![]() ![]() | 5 |
![]() | Reduces recoil of shotguns and light machine guns by 10% / 20% |
C
![]() ![]() | 1 |
![]() | Shotguns and light machine guns deal 3% / 6% / 10% more damage |
A
![]() ![]() | 5 |
![]() | Reduces reload time of shotguns and light machine guns by 20% / 40% |
B
![]() ![]() | 7 |
![]() | Increases damage to torso by 10% / 20% |
A
![]() ![]() | 7 |
![]() | Increases movement speed while carrying a shotgun or light machine gun by 5% / 10% |
A
![]() ![]() | 9 |
![]() | Increases evasion by 25% while reloading |
A
![]() ![]() | 9 |
![]() | Increases crit chance with shotguns and light machine guns by 10% |
A
![]() ![]() | 11 |
![]() | Defeating an enemy increases movement speed by 10% / 15% / 20% for 10 seconds |
A
![]() ![]() | 11 |
![]() | Increases crit damage with shotguns and light machine guns by 15% / 30% / 45% |
A
![]() ![]() | 12 |
![]() | shotguns and light machine guns knock back enemies with more force |
A
![]() ![]() | 12 |
![]() | Deal 15% more damage to moving targets |
S
![]() ![]() | 14 |
![]() | When entering combat, your movement speed increases by 20% for 10 second(s) |
S
![]() ![]() | 14 |
![]() | Dismembering an enemy increases fire rate (cycle time) by 10% for 8 seconds. Stacks up to 3 times |
S
![]() ![]() | 16 |
![]() | You deal more damage the faster you're moving |
A
![]() ![]() | 16 |
![]() | Doubles the duration of burn |
S
![]() ![]() | 18 |
![]() | Shotguns have a 25% / 50% higher chance of dismembering enemies |
A
![]() ![]() | 18 |
![]() | Increases damage to staggered and knocked-down enemies by 10% / 20% |
A
![]() ![]() | 20 |
![]() | Weapon spread does not increase while moving |
S
![]() ![]() | 20 |
![]() | Dismembering enemies reduces weapon recoil by 50% for 6 sec. +1% per Perk Level |

Best weapons to use with Dead Center Perk in Cyberpunk 2077
We consider Shotgun and HMG weapons to be the best to use with the Dead Center perk.
Shotgun and HMG | Stats |
---|---|
Power
|
DPS Low Requirement Body 6 Mod Slots Scope Slot |
Power
|
DPS Low Requirement Body 6 |
Power
|
DPS Medium Mod Slots Silencer Scope |
Smart
|
DPS None Requirement Smart Link Cyberware Mod Slots Scope Slot |
Power
|
DPS Medium Mod Slots Silencer Scope |
Smart
|
DPS Low Requirement Smart Link Cyberware |
Power
|
DPS Low Mod Slots Scope Slot |
Power
|
DPS Low Requirement Body 6 Mod Slots Silencer Scope |
Power
|
DPS Medium Mod Slots Silencer Scope |
Power
|
DPS High |
Power
M251S Ajax |
Stats 46-56 Damage 4.89 Attacks Per Second + 32-39 Chemical Damage+ 32-39 Physical DamageMod Slots Scope Slot Muzzle Slot Effects High dismembering probability and fire rate. |
Power
Carnage |
Stats 11-14x20 Damage 0.66 Attacks Per Second + 10-13 Thermal Damage+ 3% Burn Damage1.02 Headshot Damage Multiplier Mod Slots Mod Slot Effects Low reload speed but reduced spread while aiming. |
Power
HJSH-18 Masamune |
Stats 93-113 Damage 2.94 Attacks Per Second + 65-80 Physical Damage+ 26.48% Crit Chance+ 52.48% Crit Damage+ 10% Bleeding Damage2 Headshot Damage Multiplier Mod Slots Scope Slot Muzzle Slot 4x Mod Slots Effects Piercing projectiles. |
Power
D5 Copperhead |
Stats 41-50 Damage 6.38 Attacks Per Second + 31-38 Thermal Damage+ 24.08% Crit Chance+ 18% Burn Chance1 Headshot Damage Multiplier Mod Slots Scope Slot Muzzle Slot Mod Slot Effects High thermal damage with a chance to apply Burn. |
Power
M2038 Tactician |
Stats 25-30 Damage 1.21 Attacks Per Second + 18-22 Chemical DamageMod Slots Scope Slot Effects Increased number of pellets shot, reduced reload time, chance to apply Bleeding |
Smart
L-69 Zhuo |
Stats 27-33 Damage 0.87 Attacks Per Second + 19-23 Physical Damage+ 19.46% Crit Chance+ 83.40% Crit Damage+ 10% Bleeding Chance2.11 Headshot Damage Multiplier Effects Fires explosive rounds and rips enemies to shreds. |
Smart
D5 Sidewinder |
Stats 23-28 Damage 6 Attacks Per Second + 17-20 Electrical DamageEffects Can target up to five enemies simultaneously. Deals chemical damage with a chance to apply Poison. |

Best Dead Center Build, Weapons, and Cyberware in Cyberpunk 2077
We recommend using this Monowire build with the Dead Center Perk, together with Strike From The Shadows and Cold Blood will improve the overall build.
![]() 20 Body | ![]() 3 Reflexes | ![]() 20 Cool | ![]() 15 Intelligence | ![]() 3 Technical Ability |
Name | Price | Effect |
---|---|---|
Visual cortex support
Common
Frontal Cortex | 3,000 |
Increases Crit Damage by 15%
Int 6 |
Visual cortex support
Uncommon
Frontal Cortex | 4,500 |
Increases Crit Damage by 16%
Int 8 |
Visual cortex support
Epic
Frontal Cortex | 15,000 |
Increases Crit Damage by 30%
Int 12 |
Visual cortex support
Legendary
Frontal Cortex | 21,000 |
Increases Crit Damage by 45%
Int 16 |
Microvibration Generator
Uncommon
Skeleton Cyberware | 7,500 |
Increases base damage of melee weapons by 5%
|
Microvibration Generator
Rare
Skeleton Cyberware | 15,000 |
Increases base damage of melee weapons by 10%
Ref 12 |
Monowire
Rare
Arms Cyberware | 15,450 |
126-155 Dmg. +52-64 Physical Dmg. 2.5 Attack Speed. +10% Bleed Chance. Charges when equipped but not used in combat. Attacks with a charged wire deal bonus dmg based on charge level. Charge level and monus damage dealth decline with each attack. Deals Physical damage. Deals high ammount of concentrated dmg and can instantly dismember an enemy.
SC 20 |
Monowire
Epic
Arms Cyberware | 25,450 |
150-184 Dmg. +62-76 Physical Dmg. 2.5 Attack Speed. +15% Bleed Chance. Same as Rare. 1 Mod slot
SC 25 |
Monowire
Legendary
Arms Cyberware | 100,450 |
163-199 dmg. +67-82 physical dmg. 2.5 AS +20% Bleed. Same as Rare. 2 Mod slots.
SC 45 |
Name | Type | Effect |
---|---|---|
Threat Detector
Rare | Kiroshi Optics Fragment |
Enemies that detect you are automatically highlighted. |
Weakspot Detection
Uncommon | Kiroshi Optics Fragment |
Crit Chance +5%. |
Name | Price | Specs | Effect |
---|---|---|---|
Ping
Uncommon | 60 |
RAM Cost: 1
Upload Time: 1
Duration: 20
Cooldown: 0 | Reveals enemies and devices connected to the local network. |
Ping
Legendary | 280 |
RAM Cost: 1
Upload Time: 1
Duration: 20
Cooldown: 0 | Highlighted targets can be scanned and quickhacked through solid obstacles. |
Skill | Lvl | Perks | Effects |
---|---|---|---|
![]() ![]() | 5 |
![]() | Increases max health by 10% / 20% / 30% |
![]() ![]() | 9 |
![]() | Increases melee damage by 10% / 20% |
![]() ![]() | 7 |
![]() | Increases damage to torso by 10% / 20% |
![]() ![]() | 11 |
![]() | Defeating an enemy increases movement speed by 10% / 15% / 20% for 10 seconds |
![]() ![]() | 12 |
![]() | Deal 15% more damage to moving targets |
![]() ![]() | 4 |
![]() | Attacks have a 15% / 30% chance to apply stun |
![]() ![]() | 1 |
![]() | Increases damage from combo attacks by 30% / 40% / 50% |
![]() ![]() | 6 |
![]() | Reduces stamina cost for all attacks by 25% / 50% |
![]() ![]() | 8 |
![]() | Increases damage against enemies affected by stun by 50% |
![]() ![]() | 15 |
![]() | Defeating an enemy increases damage by 100% for 10 seconds |
![]() ![]() | 18 |
![]() | Successful attacks against enemies affected by stun restore 5% / 10% % / 15% health and 5% / 10% % / 15% stamina |
![]() ![]() | 1 |
![]() | Increases movement speed while sneaking by 20% |
![]() ![]() | 7 |
![]() | Deal 15% more damage to human enemies |
![]() ![]() | 7 |
![]() | Increases your crit chance by 15% while sneaking |
![]() ![]() | 12 |
![]() | Detection time is increased by 20% / 40%. |
![]() ![]() | 1 |
![]() | After defeating an enemy, gain Cold Blood for 10 seconds and increase movement speed by 2%. Stacks up to 1/2/3 times |
![]() ![]() | 7 |
![]() | Increases duration of Cold Blood by 5/10 seconds |
![]() ![]() | 11 |
![]() | Increases max stack amount for Cold Blood by 1 |
![]() ![]() | 12 |
![]() | When Cold Blood is active, increases damage with melee weapons by 5% / 10% |
![]() ![]() | 12 |
![]() | Increases attack speed by 1% / 3% per stack of Cold Blood |
![]() ![]() | 14 |
![]() | Landing a crit hit has 25% chance of applying a stack of Cold Blood |
![]() ![]() | 16 |
![]() | Increases max stack amount for Cold Blood by 1 |
![]() ![]() | 16 |
![]() | Stacks of Cold Blood are removed one by one, not all at once |
![]() ![]() | 20 |
![]() | While Cold Blood is active, Increases Crit Chance by 10% and Crit Damage by 25%. 1% Crit Chance and 3% Crit Damage per Perk Level. |

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