The Cyberpunk 2077 Cold Blood Skill is influenced by leveling your Cool Stat. The Cold Blood skill imporves basic stats such as Armor, Damage, HP and even Stamina. When you level up this skill from Performing finishing moves on enemies. You will gain access to Cold Blood Perks that After defeating an enemy, gain Cold Blood for 10 seconds and increase movement speed by 2%. Stacks up to 1/2/3 times, and or Increases all resistances by 2.5% / 5% per stack of Cold Blood.
Cold Blood
Cool
How To Level Up Cold Blood Skill in Cyberpunk 2077
The Cold Blood skill is leveled up by ?
How To Gain XP | Skill XP |
---|---|
Performing finishing moves on enemies | 100 |
Defeating enemies while Cold Blood is active | Based on damage taken |
Best Cold Blood Perks in Cyberpunk 2077
List of the Best Cold Blood Perks in Cyberpunk 2077, you can view what each perk does and how we rank them in our Cold Blood Tier List.
- S Tier - (Best) The Strongest Perks You can choose in this Cyberpunk 2077 Cold Blood Tier List.
- A Tier - (Strong) Very strong choice, but not on the same level as S Tier Choices.
- B Tier - (Good) Solid Choice and can be viable with the right Builds.
- C Tier - (Average) The middle of the pack neither good nor bad.
Rank | Level | Perks | Effect |
---|---|---|---|
S | 1 | COLD BLOOD | After defeating an enemy, gain Cold Blood for 10 seconds and increase movement speed by 2%. Stacks up to 1/2/3 times |
A | 5 | WILL TO SURVIVE | Increases all resistances by 2.5% / 5% per stack of Cold Blood |
A | 5 | ICY VEINS | Reduces weapon recoil by 2.5% per stack of Cold Blood |
S | 7 | CRITICAL CONDITION | Increases duration of Cold Blood by 5/10 seconds |
A | 7 | FROSTY SYNAPSES | Reduces quickhack cooldowns by 3% / 6% per stack of Cold Blood |
B | 9 | RAPID BLOODFLOW | Increase health regen inside and outside combat by50% / 100% per stack of Cold Blood |
A | 9 | DEFENSIVE CLOTTING | Increases armor by 1% / 2% per stack of Cold Blood |
S | 11 | COLDEST BLOOD | Increases max stack amount for Cold Blood by 1 |
S | 11 | FROZEN PRECISION | Increases headshot damage by 50% |
A | 12 | BLOOD BRAWL | When Cold Blood is active, increases damage with melee weapons by 5% / 10% |
A | 12 | PREDATOR | Increases attack speed by 1% / 3% per stack of Cold Blood |
B | 12 | QUICK TRANSFER | Reduces quickhack upload time by 1% per stack of Cold Blood |
S | 14 | COLD AND CALCULATING | Landing a crit hit has 25% chance of applying a stack of Cold Blood |
A | 14 | BLOODSWELL | When your health reaches 45%, a max stack of Cold Blood is automatically activated |
S | 16 | UNBREAKABLE | Increases max stack amount for Cold Blood by 1 |
S | 16 | COOLAGULANT | Stacks of Cold Blood are removed one by one, not all at once |
A | 18 | PAIN IS AN ILLUSION | When Cold Blood is active, reduces damage taken by 5% |
S | 20 | IMMUNITY | When Cold Blood is active, you are immune to bleeding, poison, burn and shock |
S | 20 | Merciless | While Cold Blood is active, Increases Crit Chance by 10% and Crit Damage by 25%. 1% Crit Chance and 3% Crit Damage per Perk Level. |
List of Cold Blood Skill Level Rewards
These are the level up bonus effect you will receive from simply leveling up the Cold Blood skill.
Level | Reward |
---|---|
1 | - |
2 | Increases Crit Chance by 10%. |
3 | Increases Armor by 3%. |
4 | 1 Perk Points. |
5 | 1 Perk Points. |
6 | Increases Health by 10%. |
7 | Increases Stamina by 10%. |
8 | Increases All Resistances by 5%. |
9 | 1 Perk Points. |
10 | 1 Perk Points. |
11 | 1 Perk Points. |
12 | Increases All Resistances by 5%. |
13 | 1 Perk Points. |
14 | Increases Crit Damage by 5%. |
15 | Increases Crit Chance by 10%. |
16 | Increases Movement Speed by 3%. |
17 | 1 Perk Points. |
18 | Increases Armor by 7%. |
19 | Increases Crit Damage by 5%. |
20 | Unlocks the last perk in the Cold Blood Skill Tree. |
Cyberpunk 2077 Cold Blood Builds
List of what we consider to be the Best Cold Blood Builds in Cyberpunk 2077.
![]() 15 Body | ![]() 20 Reflexes | ![]() 20 Cool | ![]() 3 Intelligence | ![]() 3 Technical Ability |
Name | Stats |
---|---|
![]() AMNESTY
Power
Overture
|
Stats 49-61 Damage 2.29 Attacks Per Second + 30-37 Physical Damage+ 3.66% Crit Chance+ 2.67 Crit Damage+ 6% Bleeding Chance2.00 Headshot Damage Multiplier Effects Improved handling and firepower. |
![]() DOOM DOOM
Power
DR5 Nova
|
Stats 95-115 Damage 6 Attacks Per Second + 67-82 Phyiscal Damage+ 20.21% Crit Chance3% Bleeding Chance 2.50 Headshot Damage Multiplier Effects Fires four rounds per shot, with increased damage, rate of fire and chance to dismember at the cost of increased recoil and bullet spread. |
![]() DYING NIGHT
Power
M-10AF Lexington
|
Stats 10-12 Damage 5.56 Attacks Per Second + 7-9 Phyiscal Damage1.80 Headshot Damage Multiplier Effects Headshot damage increased by 50%; significantly reduced reload time |
![]() KONGOU
Power
Liberty
|
Stats 32-39 Damage 3.56 Attacks Per Second Effects Ricochet effect functions without supporting cyberware. Lower recoil and increased fire rate, but reduced clip size. |
Name | Price | Effect |
---|---|---|
Limbic System Enchancement
Common
Frontal Cortex | 3,000 |
Increase Crit Chance by 7%
Int 6 |
Limbic System Enchancement
Rare
Frontal Cortex | 9,000 |
Increases Crit Chance by 15%
Int 9 |
Skill | Lvl | Perks | Effects |
---|---|---|---|
![]() ![]() | 1 |
![]() | Increases crit chance with Pistol and Revolver by 4% / 8% / 12% |
![]() ![]() | 1 |
![]() | Increases damage from Pistol and Revolver by 3% / 6% / 9% |
![]() ![]() | 1 |
![]() | Reduces reload time for Pistol and Revolver by 10% / 15% / 25% |
![]() ![]() | 1 |
![]() | Increases headshot damage multiplier with Pistol and Revolver by 10% / 20% / 30% |
![]() ![]() | 7 |
![]() | Increases damage to enemies 5+ meters away by 25% / 50% |
![]() ![]() | 11 |
![]() | Increases crit damage from Pistol and Revolver by 10% / 20% |
![]() ![]() | 14 |
![]() | Removes the damage penalty from Pistol and Revolver when shooting from a distance |
![]() ![]() | 20 |
![]() | After a successful headshot with a Pistol and Revolver, crit chance increases by 25% for 5 seconds |
![]() ![]() | 1 |
![]() | Health slowly regenerates during combat |
![]() ![]() | 5 |
![]() | Increases max health by 10% / 20% / 30% |
![]() ![]() | 7 |
![]() | Health regenerates up to 70% / 80% / 90% of max health outside of combat |
![]() ![]() | 11 |
![]() | Allows you to reload weapons while sprinting, sliding and vaulting |
![]() ![]() | 12 |
![]() | Health regenerates faster when moving |
![]() ![]() | 16 |
![]() | Increases health regen in combat by 15% / 20% |
![]() ![]() | 16 |
![]() | Health regen activates 50% / 90% faster during combat |
![]() ![]() | 1 |
![]() | After defeating an enemy, gain Cold Blood for 10 seconds and increase movement speed by 2%. Stacks up to 1/2/3 times |
![]() ![]() | 5 |
![]() | Increases all resistances by 2.5% / 5% per stack of Cold Blood |
![]() ![]() | 7 |
![]() | Increases duration of Cold Blood by 5/10 seconds |
![]() ![]() | 9 |
![]() | Increase health regen inside and outside combat by50% / 100% per stack of Cold Blood |
![]() ![]() | 9 |
![]() | Increases armor by 1% / 2% per stack of Cold Blood |
![]() ![]() | 11 |
![]() | Increases headshot damage by 50% |
![]() ![]() | 14 |
![]() | Landing a crit hit has 25% chance of applying a stack of Cold Blood |
![]() ![]() | 16 |
![]() | Stacks of Cold Blood are removed one by one, not all at once |
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