The Cyberpunk 2077 Cocktail Stick is a Katana Blade Melee and Found in the make-up room of the Clouds club, upstairs, during 'Automatic Love' Mission. We recommend using Mods like Kunai, Perks like Blood Brawl and the Quickhack Samurai Build with the Cocktail Stick.
Quickly navigate this Cocktail Stick guide using the links above.
Cocktail Stick Stats |
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63 Damage 2.99 Attacks Per Second + 40-49 Physical Damage+ 18% Crit Damage+ 10% Bleeding Chance |
Cocktail Stick Mod Slots |
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Melee Mod Slot |
Cocktail Stick Effects |
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High base damage. |
How To Get Cocktail Stick In Cyberpunk 2077
How To Get and Where To Find Cocktail Stick location |
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Found in the make-up room of the Clouds club, upstairs, during 'Automatic Love' Mission. |
How To Find Cocktail Stick in Cyberpunk 2077.
- Found in the make-up room of the Clouds club, upstairs, on a table during the mission Automatic Love.
Best Mods to use with Cocktail Stick In Cyberpunk 2077
We recommend using mods like Kunai with the Cocktail Stick Melee.
Mod | Type | Effect |
---|---|---|
Scourge
Rare | Melee Mod | Crit Damage +10%. |
White-Knuckled
Rare | Melee Mod | Crit Damage +7%. |
Cold Shoulder
Rare | Melee Mod | Damage +7. |
Kunai
Rare | Melee Mod | Attack speed +0.3 per second. |

Best Perks to use with Cocktail Stick
We recommend using perks like Blood Brawl with the Cocktail Stick Melee.
Rank | Lvl | Perk | Effect |
---|---|---|---|
C
![]() ![]() | 1 |
![]() | Quick melee attacks with Rifle and Submachine Gun deal 50% / 100% more damage |
C
![]() ![]() | 9 |
![]() | Increases melee damage by 10% / 20% |
B
![]() ![]() | 11 |
![]() | Quick melee attacks with ranged weapons stagger enemies, giving you an opportunity to grapple them |
A
![]() ![]() | 20 |
![]() | Sneak attacks with melee weapons deal 100% more damage and guarantee a crit hit |
A
![]() ![]() | 12 |
![]() | When Cold Blood is active, increases damage with melee weapons by 5% / 10% |

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List of Weapons like Cocktail Stick in Cyberpunk 2077
List of weapons similar to the Cocktail Stick Melee.
(Click/Tap the Images below for a complete guide on where to find and how to get.)
Melee | Stats |
---|---|
Blunt
|
DPS High |
Blade
|
DPS High |
Blunt
|
DPS High |
Blade
|
DPS High |
Blunt
|
DPS High |
Blunt
|
DPS High |
Blunt
|
DPS High |
Blunt
|
DPS High |
Blunt
|
DPS High |
Blunt
|
DPS High |
Blade
|
DPS High |
Blade
|
DPS High |
Blade
|
DPS High |
Blunt
|
DPS High |
Blade
|
DPS High |
Blunt
|
DPS High |
Blunt
|
DPS High |
Blade
|
DPS High |
Blunt
Electric Baton Gamma |
Stats 252 Damage 2 Attacks Per Seconds + 197-241 Electrical Damage+ 50% Crit Damage+ 20% Shock DamageDPS High Mod Slots Melee Mod Slot Effects Reduced damage, but strong attacks have a chance to stun the target. |
Blade
Katana |
Stats 150 Damage 5 Attacks Per Seconds + 96-118 Electrical Damage+ 10 Electrical Resistance+ 5% Crit Chance+ 10% Crit Damage+ 20% Shock ChanceMod Slots Melee Mod Slot Effects Deals electrical damage with a chance to apply Shock. Also increases electrical resistance. |
Blade
Knife |
Stats 145 Damage 5 Attacks Per Second + 92-113 Chemical Damage+ 92-113 Electrical Damage+ 92-113 Physical Damage+ 92-113 Thermal DamageMod Slots Melee Mod Slot Effects Deals electrical damage. While Sandevistan cyberware is active, increases Crit Chance by 50% and blows apply Bleeding. |
Blunt
Electric Baton Gamma |
Stats 163 Damage 2.48 Attacks Per Second + 34-42 Electrical Damage+ 34-42 Chemical Damage-4.50 Stamina Cost Reduction while Attacking + 10% Crit Damage+ 25% Poison Chance-10% Shock Chance DPS High Mod Slots Melee Mod Slot Effects Deals electrical and chemical damage. Small chance to apply Poison and/or Shock. |
Blade
Katana |
Stats 63 Damage 2.99 Attacks Per Second + 40-49 Physical Damage+ 18% Crit Damage+ 10% Bleeding ChanceMod Slots Melee Mod Slot Effects High base damage. |
Blunt
Baseball Bat |
Stats 178 Damage 5 Attacks Per Second + 101-123 Physical Damage+ 50% Bleeding ChanceDPS High Mod Slots Melee Mod Slot Effects High chance to apply Bleeding, low chance to stun targets. |
Blade
Katana |
Stats 111 Damage 4.80 Attacks Per Second Mod Slots 2x Melee Mod Slots Effects Crit Chance increased to 100% while Kerenzikov is active. Final combo attack damage doubled as standard, but quadrupled if the target has more health than you. |
Blade
Katana |
Stats 57 Damage 3.85 Attacks Per Second Mod Slots Melee Mod Slot Effects Reduced base damage but very high Crit Damage multiplier |
Blunt
Electric Baton Gamma |
Stats 244 Damage 2 Attacks Per Second DPS High Mod Slots Melee Mod Slot Effects High Damage. |
Blade
Knife |
Stats 183 Damage 6.67 Attacks Per Second + 69-84 Physical DamageEffects Deals additional chemical damage with a moderate chance to apply Poison. |
Blunt
Two-Handed Hammer |
Stats 515 Damage 2.50 Attacks Per Second + 191-234 Physical Damage-13 Stamina Cost Reduction while Attacking + 52% Crit Damage+ 20% Bleeding ChanceDPS High Mod Slots 3x Melee Mod Slots Effects High damage. |

Best Cocktail Stick Build and Cyberware in Cyberpunk 2077
We recommend using this Quickhack Samurai build with the Cocktail Stick Melee in Cyberpunk 2077.
A-Tier
Quickhack Samurai Build
![]() 15 Body | ![]() 20 Reflexes | ![]() 3 Cool | ![]() 20 Intelligence | ![]() 3 Technical Ability |
The Best Weapons we recommend for this build
Name | Stats |
---|---|
![]() TSUMETOGI
Blade
Katana
|
Stats 150 Damage 5 Attacks Per Seconds + 96-118 Electrical Damage+ 10 Electrical Resistance+ 5% Crit Chance+ 10% Crit Damage+ 20% Shock ChanceEffects Deals electrical damage with a chance to apply Shock. Also increases electrical resistance. |
![]() COCKTAIL STICK
Blade
Katana
|
Stats 63 Damage 2.99 Attacks Per Second + 40-49 Physical Damage+ 18% Crit Damage+ 10% Bleeding ChanceEffects High base damage. |
![]() JINCHU-MARU
Blade
Katana
|
Stats 111 Damage 4.80 Attacks Per Second Effects Crit Chance increased to 100% while Kerenzikov is active. Final combo attack damage doubled as standard, but quadrupled if the target has more health than you. |
![]() SATORI
Blade
Katana
|
Stats 57 Damage 3.85 Attacks Per Second Effects Reduced base damage but very high Crit Damage multiplier |
Looking for cyberware to complete this build? You should check out our Best Cyberware Guide.
You should check out our Best Mods Guide.
Need a cyberdeck to complete this build? You should check out our Best Cyberdeck Guide.
The Best Quickhacks to use with this build
Name | Price | Specs | Effect |
---|---|---|---|
Synapse Burnout
Rare | 600 |
RAM Cost: 6
Upload Time: 3
Duration: -
Cooldown: 10 | Deals damage that scales higher based on how much health the target is missing. Less efficient against mechanical enemies. |
Synapse Burnout
Epic | 1,000 |
RAM Cost: 7
Upload Time: 3
Duration: 2
Cooldown: 10 | If a target is defeated by this quickhack, they burst into flames, causing nearby enemies to pani. |
Synapse Burnout
Legendary | 1,400 |
RAM Cost: 8
Upload Time: 3
Duration: 2
Cooldown: 10 | Passive while equipped: defeating an enemy with any quickhack causes nearby enemies to panic. |
Quickhack Samurai Best Perks You Should Use
Skill | Lvl | Perks | Effects |
---|---|---|---|
![]() ![]() | 4 |
![]() | Armor is increased by 15% / 30% while moving |
![]() ![]() | 1 |
![]() | Increases attack speed by 10% /20% /30% |
![]() ![]() | 6 |
![]() | Reduces the stamina cost of all attacks by 30% / 50% |
![]() ![]() | 10 |
![]() | Increases crit chance by 20% |
![]() ![]() | 12 |
![]() | Recovers 7% / 10% health when applying bleeding to an enemy or hitting an enemy with bleeding |
![]() ![]() | 15 |
![]() | Increases damage against a target by 1% for every 1% / 2% / 3% of health they are missing |
![]() ![]() | 18 |
![]() | Defeating an enemy recovers 40% health and increases movement speed by 30% for 5 seconds |
![]() ![]() | 1 |
![]() | Quickhacks deal 10% / 20% / 30% more damage |
![]() ![]() | 1 |
![]() | Enables RAM to recover during combat (at a rate of 4 / 8 /12 RAM unit(s) per minute). |
![]() ![]() | 5 |
![]() | Eliminating a target affected by a quickhack instantly recovers 1 RAM unit(s) |
![]() ![]() | 9 |
![]() | Increases quickhack duration by 25% / 50% |
![]() ![]() | 11 |
![]() | Quickhacks deal 25% / 50% more damage to unaware targets |
![]() ![]() | 12 |
![]() | Quickhack spread distance is increased by 2 times |
![]() ![]() | 14 |
![]() | Quickhacks that spread can jump to 1 / 2 / 3 additional targets |
![]() ![]() | 16 |
![]() | Quickhacks can now deal crit hits based on your crit chance and crit damage stats |
![]() ![]() | 20 |
![]() | Reduces the cost of quickhacks by 1 RAM unit(s) |

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