Cyberpunk 2077 Mods

Welcome to our Cyberpunk 2077 Best Mods Guide; below, we list all the mods you can find, such as Clothing, Fragments, Scopes, Muzzles, and more. We also include what their effect on your weapons is based on the rarity of the mod.

Cyberpunk-2077-Best-Mods

Not sure what Weapons you should attach these mods? You should visit our Best Weapons Guide and learn how to get the rarest items in the game.

Cyberpunk 2077 Best Mods

When it comes to Mods, the Rarity will determine how strong it is, for example, UncommonCommonRareEpic, and Legendary being the Best and highest Rarity of the Mods in Cyberpunk 2077.

You can quickly navigate this Best Mods List by Type using the links provided below.

List of Best Clothing Mods in Cyberpunk 2077.

These mods tend to help players who are using Melee Builds in their playthrough of the game.

NameEffectWeight
Osmosis
Random
Clothing Mod
Oxygen +5, with an additional +1.5 per mod rarity rank (base oxygen = 100).0.3
Plume
Random
Clothing Mod
Fall damage -5%, with an additional -3% per mod rarity rank.0.3
Zero Drag
Random
Clothing Mod
Movement speed +0.1, with an additional +0.03 per mod rarity rank.0.3
Tenacity
Random
Clothing Mod
Stamina cost of melee attacks -5%, with an additional -1% per mod rarity rank.0.3
Vanguard
Random
Clothing Mod
Block Effort Reduction +5%, with an additional +3% per mod rarity rank.0.3
Boom-Breaker
Random
Clothing Mod
Damage taken from explosions -5%, with an additional -3% per mod rarity rank.0.3
Coolit
Legendary
Clothing Mod
Immunity to Burn status effect.0.3
Antivenom
Legendary
Clothing Mod
Immunity to Poison status effect.0.3
Panacea
Legendary
Clothing Mod
Immunity to Poison and Shock status effects.0.3
Superinsulator
Epic
Clothing Mod
Immunity to Shock status effect.0.3
Soft-Sole
Epic
Clothing Mod
You make no noise when landing.0.3
Cut-It-Out
Epic
Clothing Mod
Immunity to Bleeding status effect.0.3
Predator
Legendary
Clothing Mod
Damage dealt to low- and high- threat enemies +25%.0.3
Deadeye
Legendary
Clothing Mod
Crit Chance + 15%, Crit Damage +30%.0.3
Armadillo
Random
Clothing Mod
Armor +2 to + 150 depending on mod level, with an additional + 20% per mod rarity rank.0.3
Resist!
Random
Clothing Mod
Damage taken from status ailments -5%, with an additional -3% per mod rarity rank.0.3
Fortuna
Legendary
Clothing Mod
Crit Chance + 15%.0.3
Bully
Legendary
Clothing Mod
Crit Damage + -30%.0.3
Backpacker
Random
Clothing Mod
Carry Capacity +5, with an additional +2 per mod rarity rank.0.3
Footloose
Random
Clothing Mod
Evasion + 20%, with an additional + 10% per mod rarity rank.0.3
Showtime
Random
Clothing Mod
Damage dealt to moderate- and high-threat enemies +5%, with an additional + 1.5% per mod rarity rank.0.3

List of Best Ranged Mods (Scopes/Muzzles/etc) in Cyberpunk 2077.

You can learn about what works best with these mods by visiting our Assault Skill guide or if you want to find the Best Weapon to attach these mods to.

NameEffectWeight
Crunch
Random
Ranged Mod
Damage +5 (with an additional + 1 per mod rarity rank).0.1
Penetrator
Random
Ranged Mod
Crit Chance +2% (with an additional + 1% per mod rarity rank).0.1
Pacifier
Random
Ranged Mod
Crit Chance +6% (with an additional +2% per mod rarity rank).0.1
Combat Amplifier
Rare
Ranged Mod
Chance to apply status ailment +5% (Bleeding, Burn, Poison, Shock - in accordance with attack type).0.1
Countermass
Epic
Ranged Mod
Nullifies vertical recoil while aiming.0.1
Pulverize
Uncommon
Ranged Mod
+ 5% to damage inflicted to enemy limbs0.1
Weaken
Rare
Ranged Mod
Hitting enemies reduces their accuracy by 10% for 10 seconds.0.1
Autoloader
Rare
Ranged Mod
Reload times after fully emptying an ammo clip are reduced.0.1
Pax
Uncommon
Ranged Mod
Bullets become non-lethal.0.1
Phantom
Rare
Ranged Mod
Rate of fire +5%.0.4
Neon Arrow
Rare
Ranged Mod
Reload time -5%.0.4
Vendetta
Rare
Ranged Mod
Headshot damage + 20%.0.4
NameEffectWeight
OS-1 GimletEye
Common
Short Scope
Zoom level increased by 0.2; swapping in and out of aim stance takes 0.05 of a second longer.0.3
Hyakume
Common
Short Scope
Zoom level increased by 0.5; swapping in and out of aim stance takes 0.05 of a second longer.0.3
Add-Vantage
Common
Short Scope
Zoom level increased by 0.2; swapping in and out of aim stance takes 0.05 of a second longer.0.3
COO Mk.72 Kanone MINI
Common
Short Scope
Zoom level increased by 0.4; swapping in and out of aim stance takes 0.05 of a second longer.0.3
Type 2067
Common
Short Scope
Zoom level increased by 0.4; swapping in and out of aim stance takes 0.05 of a second longer.0.3
NameEffectWeight
Mk. 2x Grandstand
Common
Long Scope
Zoom level increased by 0.5; swapping in and out of aim stance takes 0.1 of a second longer.0.3
E255 Percipient
Common
Long Scope
Zoom level increased by 1.1; swapping in and out of aim stance takes 0.1 of a second longer.0.3
Mk. 8 ClearVue
Common
Long Scope
Zoom level increased by 0.9; swapping in and out of aim stance takes 0.1 of a second longer.0.3
S0-21 Saika
Common
Long Scope
swapping in and out of aim stance takes 0.1 of a second longer.0.3
NameEffectWeight
Silencer
Common
Muzzle
Damage in active combat -30%; damage dealt by sneak attacks x2.0.3
XC-10 Strix
Uncommon
Muzzle
Damage in active combat -30%; damage dealt by sneak attacks x2.5; Crit Chance + 10%.0.3
XC-10 Cetus
Uncommon
Muzzle
Damage in active combat -25%; damage dealt by sneak attacks Crit x2.5; Crit Chance +5%.0.3
XC-10 Alecto
Rare
Muzzle
Damage in active combat -15%; damage dealt by sneak attacks x2.5.0.3
NameEffectWeight
Explosive Round
Rare
Projectile Launcher Round
Normal shots explode on impact and deal physical damage. Charged shots increase damage, explosion range and dismembering chance.0.4
Electrical Round
Rare
Projectile Launcher Round
Normal shots explode on impact and deal electrical damage. Charged shots increase explosion range and stun targets.
Thermal Round
Rare
Projectile Launcher Round
Normal shots explode on impact and deal thermal damage with a 20% chance to apply Burn. Charged shots increase damage, explosion range, and chance to apply Burn to 50%.0.4
Chemical Round
Rare
Projectile Launcher Round
Normal shots explode on impact and deal chemical damage with a 20% chance to apply Poison. Charged shots increase damage, explosion range, and chance to apply Poison to 50%.0.4
Tranquilizer Rounds
Rare
Projectile Launcher Round
Normal shots can render a single target unconscious. Charged shots have a larger area of effect.0.4
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List of Best Melee Mods in Cyberpunk 2077.

You can learn about the best perks to use with these mods by visiting out Blades Build guide.

NameEffectWeight
Scourge
Rare
Melee Mod
Crit Damage +10%.0.4
White-Knuckled
Rare
Melee Mod
Crit Damage +7%.0.4
Cold Shoulder
Rare
Melee Mod
Damage +7.0.4
Kunai
Rare
Melee Mod
Attack speed +0.3 per second.0.4
NameEffectWeight
Blade Physical Damage
Rare
Mantis Blades Edge
Changes type of damage dealt to physical.0
Blade Thermal Damage
Rare
Mantis Blades Edge
Changes type of damage dealt to thermal.0
Blade Chemical Damage
Rare
Mantis Blades Edge
Changes type of damage dealt to chemical.0
Blade Electrical Damage
Rare
Mantis Blades Edge
Changes type of damage dealt to electrical.0
NameEffectWeight
Knuckles Physical Damage
Rare
Gorilla Arms Knuckles
Changes type of damage dealt to physical.0
Knuckles Thermal Damage
Rare
Gorilla Arms Knuckles
Changes type of damage dealt to thermal.0
Knuckles Chemical Damage
Rare
Gorilla Arms Knuckles
Changes type of damage dealt to chemical.0
Knuckles Electrical Damage
Rare
Gorilla Arms Knuckles
Changes type of damage dealt to electrical.0
Animals Knuckles
Legendary
Gorilla Arms Knuckles
Changes type of damage dealt to physical. Punching enemies applies Bleeding status effect.0
NameEffectWeight
Battery, Low- Capacity
Epic
Gorilla Arms Battery
Damage with Gorilla Arms + 10%.0
Battery, Medium- Capacity
Epic
Gorilla Arms Battery
Damage with Gorilla Arms +25%.0
Battery, High- Capacity
Epic
Gorilla Arms Battery
Damage with Gorilla Arms + -50%.0
Black-Market Battery
Legendary
Gorilla Arms Battery
Damage with Gorilla Arms 100%.0
Rin3U Battery
Legendary
Gorilla Arms Battery
Damage with Gorilla Arms + 10%; restores 100% stamina upon killing an enemy.0
NameEffectWeight
Monowire Physical Damage
Rare
Monowire Cable
Changes type of damage dealt to physical.0
Monowire Thermal Damage
Rare
Monowire Cable
Changes type of damage dealt to thermal.0
Monowire Chemical Damage
Rare
Monowire Cable
Changes type of damage dealt to chemical.0
Monowire Electrical Damage
Rare
Monowire Cable
Changes type of damage dealt to electrical.0
NameEffectWeight
Monowire Battery, Low- Capacity
Epic
Monowire Battery
Damage with Monowire + 10%.0
Monowire Battery, Medium- Capacity
Epic
Monowire Battery
Damage with Monowire -25%.0
Monowire Battery, High- Capacity
Epic
Monowire Battery
Damage with Monowire +50%.0

List of Best Fragment Mods in Cyberpunk 2077.

NameEffectWeight
Sensory Amplifier
Rare
Universal Cyberarm Fragment
Crit Chance + 10%.0
Sensory Amplifier
Rare
Universal Cyberarm Fragment
Crit Damage +30%.0
Sensory Amplifier
Rare
Universal Cyberarm Fragment
Health -15%.0
Sensory Amplifier
Rare
Universal Cyberarm Fragment
Armor +5%.0
NameEffectWeight
Sandevistan: Overclocked Processor
Random
Sandevistan Fragment
Sandevistan duration +0.5 second, with an additional +0.2 per mod rarity rank.0.2
Sandevistan: Prototype Chip
Rare
Sandevistan Fragment
Crit Chance while Sandevistan is active +5%.0.2
Sandevistan: Neurotransmitters
Rare
Sandevistan Fragment
Crit Damage while Sandevistan is active + 15%.0.2
Sandevistan: Heatsink
Random
Sandevistan Fragment
Sandevistan cooldown -2 seconds, with an additional -0.5 per mod's rarity rank.0.2
Sandevistan: Micro-Amplifier
Legendary
Sandevistan Fragment
Activating Sandevistan clears status effects (Burn, Poison, Bleeding and Shock).0.2
Sandevistan: Tyger Paw
Epic
Sandevistan Fragment
Defeating enemies while Sandevistan is active restores 15% stamina.0.2
Sandevistan: Rabid Bull
Epic
Sandevistan Fragment
Defeating enemies while Sandevistan is active restores 5% health.0.2
Sandevistan: Arasaka Software
Legendary
Sandevistan Fragment
While Sandevistan is active, enemies take 70% longer to detect you.
NameEffectWeight
Extended Berserk
Random
Berserk Fragment
Berserk duration + 1 second, with an additional +1 per mod rarity rank.0.2
Chained Berserk
Random
Berserk Fragment
Berserk cooldown -5 seconds, with an additional -0.5 per mod rarity rank.0.2
Armored Berserk
Random
Berserk Fragment
Bonus to armor and resistance +5% while Berserk is active, with an additional +1% per mod rarity rank.0.2
Bruising Berserk
Random
Berserk Fragment
Bonus to melee damage + 10% while Berserk, with an additional +3% per mod rarity rank.0.2
Focused Berserk
Random
Berserk Fragment
Bonus to sway and recoil reduction +10% while Berserk is active, with an additional +5% per mod rarity rank.0.2
Invigorating Berserk
Random
Berserk Fragment
Health regeneration + 10% while Berserk is active, with an additional +3% per mod rarity rank.0.2
Devastating Berserk
Rare
Berserk Fragment
Crit Chance while Berserk is active +15%.0.2
Sharpened Berserk
Rare
Berserk Fragment
Crit Damage while Berserk is active +25%.0.2
Beast Mode
Legendary
Berserk Fragment
While Berserk is active: bonus to armor and resistance +15%, health regeneration +15%, melee damage +100%.0.2
NameEffectWeight
Target Analysis
Rare
Kiroshi Optics Fragment
All weapons become non-lethal. Headshots do not deal additional damage. Smart weapons primarily target limbs.0.4
Explosive Analysis
Uncommon
Kiroshi Optics Fragment
Grenade trajectory and area of effect are visible.0.4
Threat Detector
Rare
Kiroshi Optics Fragment
Enemies that detect you are automatically highlighted.0.4
Trajectory Analysis
Legendary
Kiroshi Optics Fragment
Bonus damage from headshots + 50%.0.4
Weakspot Detection
Uncommon
Kiroshi Optics Fragment
Crit Chance +5%.0.4
Trajectory Generator
Uncommon
Kiroshi Optics Fragment
Ricochet trajectory is visible when aiming. Requires the Ballistic Coprocessor hands cyberware.0.4
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