Cyberpunk 2077 Cyberware

Welcome to our Cyberpunk 2077 Best Cyberware Guide, here we list every type of Cyberware you can find Frontal Cortex, Circulatory System, Immune System, Nervous System, and more. Depending on your build, you will likely choose a specific Cyberware that further improves your playstyle; for example, Skeleton Cyberware helps Melee Katana Builds with Attack Speed and Damage.

Cyberpunk-2077-Best-Cyberware

Not sure what Cyberware to choose? Maybe after you find the right Skill Build you like, you will have a better idea of what cyberware fits you.

Cyberpunk 2077 Best Cyberware

When it comes to Cyberware, the Rarity will determine how strong it is, for example, UncommonCommonRareEpic, and Legendary being the Best and highest Rarity of the Cyberware in Cyberpunk 2077. You will also have to consider whether you have enough of the attribute stat that it requires to equip it.

You can quickly navigate this Best Cyberware List by Type using the links provided below.

List of Best Ocular System Cyberware in Cyberpunk 2077.

NamePriceEffectLocations
Kiroshi Mk.2
Rare
Ocular System
3,000
Enhances vision.
SC 14
Viktor, Wells, Badlands
Kiroshi Mk.3
Epic
Ocular System
5,000
Enhances vision.
Viktor

List of Best Frontal Cortex Cyberware in Cyberpunk 2077.

The Frontal Cortex Cyberware Upgrades are recommend for use with Quickhacking Builds and Breach Protocol Builds. This is mostly due to their high Intelligence Requirments.

NamePriceEffectLocations
Camillo RAM Manager
Epic
Frontal Cortex
10,000
When your cyberdeck RAM reaches 2 instantly free 20% of it. CD 4 min.
Int 12
Cassius, Pac
Camillo RAM Manager
Legendary
Frontal Cortex
14,000
When your cyberdeck RAM reaches 2 instantly free 30% of it. CD 4 min.
Int 15
Pac
Ex-Disk
Rare
Frontal Cortex
12,000
Increases your cyberdeck's max RAM units by 1.
Int 10
Cassius, Pac
Ex-Disk
Epic
Frontal Cortex
20,000
Increases your cyberdeck's max RAM units by 3.
Int 14
Cherry
Ex-Disk
Legendary
Frontal Cortex
28,000
Increases your cyberdeck's max RAM units by 5.
Int 18
Pac
Heal-on-kill
Common
Frontal Cortex
5,000
Instantly restores 2% Health after defeating an enemy.
Ref 8
Dr. Chrome, Instant
Heal-on-kill
Uncommon
Frontal Cortex
7,500
Instantly restores 3% Health after defeating an enemy.
Ref 10
Cassius, Badlands
Heal-on-kill
Epic
Frontal Cortex
25,000
Instantly restores 6% Health after defeating an enemy.
Ref 14
Pac
Heal-on-kill
Legendary
Frontal Cortex
35,000
Instantly restores 10% Health after defeating an enemy.
Ref 18
Cassius
Limbic System Enchancement
Common
Frontal Cortex
3,000
Increase Crit Chance by 7%
Int 6
Dr. Chrome, Fingers
Limbic System Enchancement
Rare
Frontal Cortex
9,000
Increases Crit Chance by 15%
Int 9
Cassius, Cherry, Arroyo
Mechatronic Core
Common
Frontal Cortex
3,000
Increases damage to drones, mechs, and robots by 10%
Tech 8
Cherry, Fingers, Kraviz
Mechatronic Core
Uncommon
Frontal Cortex
4,500
Increases damage to drones, mechs, and robots by 20%
Tech 10
Badlands, RC
Mechatronic Core
Rare
Frontal Cortex
9,000
Increases damage to drones, mechs, and robots by 30%
Tech 12
Cassius
Mechatronic Core
Legendary
Frontal Cortex
21,000
Increases damage to drones, mechs, and robots by 50%
Tech 16
Cassius
Memory Boost
Common
Frontal Cortex
4,000
Defeating an enemy instantly recovers 1 RAM Unit.
Int 7
Viktor, Buck, Kraviz
Memory Boost
Uncommon
Frontal Cortex
6,000
Defeating an enemy instantly recovers 2 RAM Unit.
Int 9
Cassius, Cherry
Memory Boost
Rare
Frontal Cortex
12,000
Defeating an enemy instantly recovers 3 RAM Unit.
Int 12
Sky
RAM Upgrade
Common
Frontal Cortex
1,000
Increases Cyberdeck RAM recovery rate by 0.05 units per second.
Int 8
Viktor, Dr. Chrome, Buck, Cassius, Cherry, Kraviz, Instant
RAM Upgrade
Uncommon
Frontal Cortex
1,500
Increases Cyberdeck RAM recovery rate by 0.1 units per second.
Int 10
Fingers, Badlands, Pac, Arroyo, RC
RAM Upgrade
Rare
Frontal Cortex
3,000
Increases Cyberdeck RAM recovery rate by 0.15 units per second.
Int 12
Wells, Pac, Sky
Self-Ice
Rare
Frontal Cortex
9,000
Negates effects of enemy QH. CD 45 sec.
Int 10
Cassius, Pac
Visual cortex support
Common
Frontal Cortex
3,000
Increases Crit Damage by 15%
Int 6
Fingers, Kraviz
Visual cortex support
Uncommon
Frontal Cortex
4,500
Increases Crit Damage by 16%
Int 8
Cassius, Cherry
Visual cortex support
Epic
Frontal Cortex
15,000
Increases Crit Damage by 30%
Int 12
Pac
Visual cortex support
Legendary
Frontal Cortex
21,000
Increases Crit Damage by 45%
Int 16
Pac

List of Best Circulatory System Cyberware in Cyberpunk 2077.

The Circulatory System Cyberware is typically used with Athletic Builds, and Melee Katana Builds. Many of the effects will make close combat play style much more comfortable.

NamePriceEffectLocations
Adrenaline Booster
Common
Circulatory System
4,000
Instantly restores 10% stamina when you defeat an enemy.
Viktor, Buck, Instant
Adrenaline Booster
Uncommon
Circulatory System
6,000
Instantly restores 20% stamina when you defeat an enemy.
Body 8
Arroyo, RC
Adrenaline Booster
Rare
Circulatory System
12,000
Instantly restores 30% stamina when you defeat an enemy.
Body 10
Buck
Adrenaline Booster
Epic
Circulatory System
20,000
Instantly restores 40% stamina when you defeat an enemy.
Body 13
Wells, Badlands
Adrenaline Booster
Legendary
Circulatory System
28,000
Instantly restores 50% stamina when you defeat an enemy.
Body 18
Buck
Bioconductor
Rare
Circulatory System
6,000
Reduces all cyberware cooldowns by 10%
Body 12
Badlands, RC
Bioconductor
Epic
Circulatory System
10,000
Reduces all cyberware cooldowns by 20%
Body 15
Buck, Wells
Bioconductor
Legendary
Circulatory System
14,000
Reduces all cyberware cooldowns by 30%
Body 16
Badlands
Biomonitor
Common
Circulatory System
6,000
Instantly restores 30% Health when Health to 15% CD 240 sec.
Buck, Fingers, Kraviz
Biomonitor
Uncommon
Circulatory System
9,000
Instantly restores 40% Health when Health to 15% CD 240 sec.
Body 10
Pac, Arroyo
Biomonitor
Rare
Circulatory System
18,000
Instantly restores 50% Health when Health drop to 15%. CD 180 sec.
Body 12
Buck, Badlands
Biomonitor
Epic
Circulatory System
30,000
Instantly restores 60% Health when Health drop to 15%. CD 150 sec.
Body 15
Wells, RC
Biomonitor
Legendary
Circulatory System
42,000
Instantly restores 100% Health when Health drop to 15%. CD 120 sec.
Body 18
Badlands
Bioplastic Blood Vessels
Uncommon
Circulatory System
3,000
Increases health regen outside of combat by 2 points per sec.
Body 8
Buck
Bioplastic Blood Vessels
Common
Circulatory System
2,000
Increases Health regen outside of combat by 1 point per sec.
Body 6
Cassius, Cherry
Bioplastic Blood Vessels
Rare
Circulatory System
6,000
Increases Health regen outside of combat by 4 point per sec.
Body 10
Sky
Bioplastic Blood Vessels
Epic
Circulatory System
10,000
Increases Health regen outside of combat by 10 point per sec.
Body 12
Badlands
Bioplastic Blood Vessels
Legendary
Circulatory System
14,000
Increases Health regen outside of combat by 50 point per sec.
Body 14
Sky
Blood pump
Common
Circulatory System
5,000
Activate to instantly restore 50% of max health. CD 180 sec. Assign cyberware to the quickslot and activate it with middle mouse button.
Buck, Instant
Blood pump
Uncommon
Circulatory System
7,500
Activate to instantly restore 60% of max health. CD 180 sec. Assign cyberware to the quickslot and activate it with middle mouse button.
Body 8
Buck, Arroyo
Blood Pump
Rare
Circulatory System
15,000
Activate to instantly restore 70% of max health. CD 180 sec. Assign cyberware to the quickslot and activate it with middle mouse button.
Body 10
Badlands, Sky
Blood pump
Epic
Circulatory System
25,000
Activate to instantly restore 80% of max health. CD 180 sec. Assign cyberware to the quickslot and activate it with middle mouse button.
Body 13
Wells, RC, Sky
Blood Pump
Legendary
Circulatory System
35,000
Activate to instantly restore 90% of max health. CD 180 sec. Assign cyberware to the quickslot and activate it with middle mouse button.
Body 16
Badlands
Feedback Circuit
Rare
Circulatory System
9,000
Instantly restroes 3% health after you discharge a fully charged weapon.
Tech 10
Viktor, Buck
Feedback Circuit
Epic
Circulatory System
15,000
Instantly restroes 6% health after you discharge a fully charged weapon.
Tech 12
Wells, Sky
Feedback Circuit
Legendary
Circulatory System
21,000
Instantly restores 10% health after you discharge a fully charged weapon.
Tech 15
Buck
Microgenerator
Common
Circulatory System
1,000
When your health drops to 15%, release an electroshock that deals dmg equal to 20% of target enemy's max health.
Viktor, Cassius
Microgenerator
Uncommon
Circulatory System
1,500
When your health drops to 15%, release an electroshock that deals dmg equal to 30% of target enemy's max health.
Tech 8
Pac
Microgenerator
Rare
Circulatory System
3,000
When your health drops to 15%, release an electroshock that deals dmg equal to 40% of target enemy's max health.
Tech 10
Wells, Badlands
Microgenerator
Epic
Circulatory System
5,000
Same as Rare. Applies Shock to enemies.
Tech 12
Wells, Sky
Microgenerator
Legendary
Circulatory System
7,000
When your health drops to 15%, release an electroshock that deals dmg equal to 50% of target enemy's max health. Applies Shock to enemies.
Tech 16
RC
Second Heart
Legendary
Circulatory System
42,000
Instantly restores 100% of max Health when your health falls to 0. CD 2 min.
Body 16
Wells
Syn-Lungs
Uncommon
Circulatory System
1,500
Increases Stamina regen by 10%
Body 10
Buck
Syn-Lungs
Common
Circulatory System
1,000
Increases Stamina regen by 5%
Body 8
Cherry, Fingers, Kraviz
Syn-Lungs
Rare
Circulatory System
3,000
Increases Stamina regen by 15%
Body 12
Wells
Syn-Lungs
Epic
Circulatory System
5,000
Increases Stamina regen by 20%
Body 14
Wells, Badlands
Syn-Lungs
Legendary
Circulatory System
7,000
Increases Stamina regen by 25%
Body 16
Wells
Tyrosine Injector
Uncommon
Circulatory System
1,500
Increases the breach time of Breach Protocol by 100%.
SC 12
All
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List of Best Immune System Cyberware in Cyberpunk 2077.

NamePriceEffectLocations
Cataresist
Common
Immune System
2,000
Increases all Resistances by 8%.
Buck, Cherry
Cataresist
Uncommon
Immune System
3,000
Increases all Resistances by 13%.
Cool 8
Fingers, Arroyo
Cataresist
Epic
Immune System
10,000
Increases all Resistances by 23%.
Cool 12
Fingers
Cataresist
Legendary
Immune System
14,000
Increases all Resistances by 35%.
Cool 15
Fingers
Detoxifier
Rare
Immune System
12,000
Grants immunity to Poison.
Body 10
Fingers
Inductor
Epic
Immune System
20,000
When affected by shock or EMP, Armor increases by 50% instead of taking damage.
Cool 12
Fingers, Sky
Metabolic Editor
Epic
Immune System
25,000
Poison effects cause you to regenerate Health instead of taking dmg.
Cool 14
Pac, Sky
Pain Editor
Legendary
Immune System
28,000
Reduces all incoming damage by 10%
Cool 16
Fingers
Conductor
Immune System
20,000
Getting shocked or affected by EMP effects boosts your Armor by 50% instead of dealing damage.
Shock-n-awe
Common
Immune System
1,000
After taking damage, there is a 2% chance of releasing a large electroshock that deals damage to nearby enemies.
Dr. Chrome, Cassius
Shock-n-awe
Uncommon
Immune System
1,500
After taking damage, there is a 4% chance of releasing a large electroshock that deals damage to nearby enemies.
Cool 8
Fingers
Shock-n-awe
Epic
Immune System
5,000
After taking damage, there is a 8% chance of releasing a large electroshock that deals damage to nearby enemies.
Cool 12
Sky
Shock-n-awe
Legendary
Immune System
7,000
After taking damage, there is a 410% chance of releasing a large electroshock that deals damage to nearby enemies.
Cool 15
Sky

List of Best Nervous System Cyberware in Cyberpunk 2077.

NamePriceEffectLocations
Kerenzikov
Common
Nervous System
5,000
Allows you to aim and shoot while dodging. Slows time by 50% for 1.5 sec. while blocking, aiming or attacking during a slide or dodge. CD 5 sec.
Viktor, Dr. Chrome, Buck, Cassius, Cherry, Kraviz, Instant
Kerenzikov
Uncommon
Nervous System
7,500
Allows you to aim and shoot while dodging. Slows time by 60% for 1.8 sec. while blocking, aiming or attacking during a slide or dodge. CD 5 sec.
Fingers, Badlands, Pac, Arroyo, RC
Kerenzikov
Rare
Nervous System
15,000
Allows you to aim and shoot while dodging. Slows time by 70% for 2 sec. while blocking, aiming or attacking during a slide or dodge. CD 5 sec.
Ref 12
Wells, Arroyo, Sky
Kerenzikov
Epic
Nervous System
25,000
Allows you to aim and shoot while dodging. Slows time by 80% for 2.5 sec. while blocking, aiming or attacking during a slide or dodge. CD 5 sec.
Ref 15
Wells
Kerenzikov
Legendary
Nervous System
35,000
Allows you to aim and shoot while dodging. Slows time by 80% for 2.5 sec. while blocking, aiming or attacking during a slide or dodge. CD 5 sec.
Ref 18
Arroyo
Maneuvering System
Rare
Nervous System
3,000
Allows you to perform dodges midair.
Ref 14
Arroyo
Synaptic Signal Optimizer
Common
Nervous System
4,000
Increases Health by 20%.
Buck
Synaptic Signal Optimizer
Uncommon
Nervous System
6,000
Increases Health by 30%.
Body 8
Badlands, RC
Synaptic Signal Optimizer
Rare
Nervous System
12,000
Increases Health by 40%.
Body 12
Instant
Synaptic Signal Optimizer
Epic
Nervous System
20,000
Increases Health by 50%.
Body 15
Kraviz
Synaptic Signal Optimizer
Legendary
Nervous System
28,000
Increases Health by 60%
Body 20
Kraviz
Nanorelays
Uncommon
Nervous System
6,000
Increases Sandevistan and Kerenxikov duration by 0.5 sec.
Ref 10
Badlands, RC
Nanorelays
Rare
Nervous System
12,000
Increases Sandevistan and Kerenxikov duration by 1 sec.
Ref 14
Sky
Nanorelays
Epic
Nervous System
20,000
Increases Sandevistan and Kerenxikov duration by 2 sec.
Ref 18
Arroyo
Neofiber
Common
Nervous System
1,000
Increases Evasion by 3%
Dr. Chrome
Neofiber
Uncommon
Nervous System
1,500
Increases Evasion by 6%
Cherry, RC
Neofiber
Rare
Nervous System
3,000
Increases Evasion by 9%
Ref 12
Sky
Neofiber
Epic
Nervous System
5,000
Increases Evasion by 12%
Ref 15
Arroyo
Neofiber
Legendary
Nervous System
7,000
Increases Evasion by 15%
Ref 18
Arroyo
Reflex Tuner
Common
Nervous System
2,500
Slows time by 50% for 2 sec. wehn your health drops to 25%. CD 60 sec
Fingers, Instant
Reflex Tuner
Uncommon
Nervous System
3,750
Slows time by 60% for 2.5 sec. wehn your health drops to 25%. CD 60 sec
Ref 8
Cherry, RC
Reflex Tuner
Epic
Nervous System
7,500
Slows time by 70% for 3 sec. wehn your health drops to 25%. CD 50 sec
Ref 12
Arroyo
Reflex Tuner
Legendary
Nervous System
17,500
Slows time by 80% for 2.5 sec. wehn your health drops to 25%. CD 40 sec
Ref 18
Cherry
Synaptic Accelerator
Common
Nervous System
5,000
Slows time by 25% for 2 sec. when you are detected by enemies. CD 60 sec
Dr. Chrome, Cassius
Synaptic Accelerator
Uncommon
Nervous System
7,500
Slows time by 30% for 2 sec. when you are detected by enemies. CD 60 sec
Cherry, Pac
Synaptic Accelerator
Rare
Nervous System
15,000
Slows time by 30% for 3 sec. when you are detected by enemies. CD 60 sec
Ref 14
Arroyo
Synaptic Accelerator
Legendary
Nervous System
35,000
Slows time by 50% for 4 sec. when you are detected by enemies. CD 60 sec
Ref 20
Cherry

List of Best Integumentary System Cyberware in Cyberpunk 2077.

NamePriceEffectLocations
Fireproof Coating
Rare
Integumentary System
12,000
Grants immunity to Burn.
Body 12
Dr. Chrome, Badlands
Grounding Plating
Rare
Integumentary System
12,000
Grants immunity to Shock.
Body 12
Viktor, Dr. Chrome
Heat converter
Epic
Integumentary System
25,000
When affected by Burn, intead of receiving damage from it, you deal 10% more damage.
Cool 14
Dr. Chrome
Subdermal Armor
Uncommon
Integumentary System
3,000
Increase Armor by 50.
Dr. Chrome
Subdermal Armor
Common
Integumentary System
2,000
Increase Armor by 20.
Viktor, Cassius, Fingers
Subdermal Armor
Rare
Integumentary System
6,000
Increase Armor by 90.
RC, Sky
Subdermal Armor
Epic
Integumentary System
10,000
Increase Armor by 140.
Wells
Subdermal Armor
Legendary
Integumentary System
14,000
Increase Armor by 200.
Dr. Chrome
Supra-dermal weave
Rare
Integumentary System
12,000
Grants immunity to Bleeding.
Body 12
Dr. Chrome, RC
Optical Camo
Rare
Integumentary System
15,000
Activate to turn almost invisible for 5 seconds, greatly reducing the likelihood of detection. Cooldown 60 seconds.
Optical Camo
Epic
Integumentary System
25,000
Activate to turn almost invisible for 10 seconds, greatly reducing the likelihood of detection. Cooldown 60 seconds.
Optical Camo
Legendary
Integumentary System
35,000
Activate to turn almost invisible for 15 seconds, greatly reducing the likelihood of detection. Cooldown 60 seconds.

List of Best Operating System Cyberware in Cyberpunk 2077.

Many of Operating System Cyberware will improve how you play when using Assault Rifle and other Ranged Weapons in Cyberpunk 2077.

NamePriceEffectLocations
Zetatech Sandevistan
Common
Operating System
7500
Activate to dilate time by 25% for 8 seconds. While active, Crit Chance +10%. Cooldown 30 seconds.
Ref 6
Zetatech Sandevistan
Rare
Operating System
15000
Activate to dilate time by 50% for 12 seconds. While active, Crit Chance +15%. Cooldown 30 seconds.
Ref 9
Zetatech Sandevistan
Epic
Operating System
25000
Activate to dilate time by 50% for 16 seconds. While active, Crit Chance +20%. Cooldown 30 seconds.
Ref 12
Qiant Sandevistan
Legendary
Operating System
35,000
Activate to dilate time by 75% for 12 seconds. While active, damage dealt +15%. Crit chance +15%. Cooldown 15 seconds.
Ref 15
Qiant Sandevistan
Legendary
Operating System
35,000
Activate to dilate time by 90% for 8 seconds. While active, damage dealt +15%. Crit chance +10%. Crit Damage +50%. Cooldown 30 seconds.
Ref 18
Dynalar Sandevistan
Common
Operating System
7,500
Activate to dilate time by 50% for 8 seconds. While active Damage +5%. Cooldown 30 seconds.
Ref 6
Dynalar Sandevistan
Rare
Operating System
15,000
Activate to dilate time by 75% for 12 seconds. While active Damage +10%. Cooldown 30 seconds.
Ref 9
Dynalar Sandevistan
Epic
Operating System
25,000
Activate to dilate time by 50% for 16 seconds. While active Damage +15%. Cooldown 15 seconds.
Ref 12
Dynalar Sandevistan
Legendary
Operating System
35,000
Activate to dilate time by 75% for 16 seconds. While active Damage +15% and Crit Chance +15%. Cooldown 30 seconds.
Ref 15
Militech Falcon 'Sandevistan'
Legendary
Operating System
35000
Activate to dilate time by 70% for 20 seconds. While active, Crit Chance +20%, Crit Damage +35% and Damage +15%. Cooldown 30 seconds.
Ref 18
Moore Tech Berserk
Common
Operating System
7,500
When activated, ranged weapon recoil and sway -10%, melee damage +10% and Armor +5% for 10 seconds. Cooldown 60 seconds.
Body 6
Moore Tech Berserk
Rare
Operating System
15,000
When activated, ranged weapon recoil and sway -10%, melee damage +15% and Armor +5% for 15 seconds. Max Health +10%. Cooldown 60 seconds.
Body 9
Moore Tech Berserk
Epic
Operating System
25,000
When activated, ranged weapon recoil and sway -10%, melee damage +15% and Armor +15% for 30 seconds. Max Health +10% and Defeating enemies restores 2% health. Cooldown 60 seconds.
Body 12
Biodyne Berserk
Common
Operating System
7,500
When activated, ranged weapon recoil and sway -15%, melee damage +5% and Armor +5% for 10 seconds. Cooldown 60 seconds.
Body 6
Biodyne Berserk
Rare
Operating System
15,000
When activated, ranged weapon recoil and sway -25%, melee damage +5% and Armor +5% for 15 seconds. Ranged Attack Damage +10%. Cooldown 60 seconds.
Body 9
Biodyne Berserk
Epic
Operating System
25,000
When activated, ranged weapon recoil and sway -25%, melee damage +5% and Armor +5% for 30 seconds. Ranged Attack Damage +10%. Defeating enemies restores 3% health. Cooldown 60 seconds.
Body 12
Biodyne Berserk
Legendary
Operating System
35,000
When activated, ranged weapon recoil and sway -25%, melee damage +5% and Armor +5% for 30 seconds. Ranged Attack Damage +20%. Defeating enemies restores 4% health. Cooldown 60 seconds.
Body 16
Zetatech Berserk
Legendary
Operating System
35,000
When activated, ranged weapon recoil and sway -10%, melee damage +10% and Armor +5% for 10 seconds. Defeating enemies restores 5% health. Cooldown 60 seconds.
Body 16
Zetatech Berserk
Legendary
Operating System
35,000
When activated, ranged weapon recoil and sway -20%, melee damage +20% and Armor +10% for 30 seconds. Defeating enemies restores 5% health. Cooldown 30 seconds.
Body 18
Militech Berserk
Legendary
Operating System
35,000
When activated, ranged weapon recoil and sway -15%, melee damage +15% and Armor +10% for 60 seconds. Max health and stamina +40%, defeating enemies restores 5% health. Cooldown 60 seconds.
Body 18
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List of Best Skeleton Cyberware Cyberware in Cyberpunk 2077.

The Skeleton Cyberware is very usefull for Melee Builds and Katana Builds, they help by granting more damage, more health and increased attack speed.

NamePriceEffectLocations
Bionic Joints
Rare
Skeleton Cyberware
6,000
Reduces recoil of ranged weapons by 12%
Wells
Bionic Joints
Epic
Skeleton Cyberware
10,000
Reduces recoil of ranged weapons by 25%
Body 12
Bionic Luncs
Common
Skeleton Cyberware
1,000
Increases Stamina by 20%
Cherry, Fingers
Bionic Lungs
Uncommon
Skeleton Cyberware
1,500
Increases Stamina by 30%
Kraviz, Instant
Bionic Lungs
Legendary
Skeleton Cyberware
7,000
Increases Stamina by 30%
Kraviz
Dense Marrow
Uncommon
Skeleton Cyberware
3,000
Increases Stamina cost of melee attacks by 10%, but increases base damage of melee weapons by 7%
Arroyo, RC
Dense Marrow
Rare
Skeleton Cyberware
6,000
Increases Stamina cost of melee attacks by 10%, but increases base damage of melee weapons by 15%
Kraviz, Instant
Microrotors
Common
Skeleton Cyberware
2,000
Increases attack speed by 5%.
Dr. Chrome, Instant
Microrotors
Uncommon
Skeleton Cyberware
3,000
Increases attack speed by 10%.
Ref 8
Badlands, Instant
Microrotors
Rare
Skeleton Cyberware
6,000
Increases attack speed by 15%.
Ref 12
Wells
Microrotors
Epic
Skeleton Cyberware
10,000
Increases attack speed by 20%.
Ref 15
Kraviz
Microrotors
Legendary
Skeleton Cyberware
14,000
Increases attack speed by 25%.
Ref 18
Instant
Microvibration Generator
Uncommon
Skeleton Cyberware
7,500
Increases base damage of melee weapons by 5%
Arroyo, Instant
Microvibration Generator
Rare
Skeleton Cyberware
15,000
Increases base damage of melee weapons by 10%
Ref 12
Kraviz
Titanium Bones
Common
Skeleton Cyberware
1,000
Increases carrying capacity by 20%
Viktor, Dr. Chrome, Buck, Cassius
Titanium Bones
Uncommon
Skeleton Cyberware
1,500
Increases carrying capacity by 40%
Fingers, Badlands, Arroyo, RC, Kraviz, Instant
Titanium Bones
Rare
Skeleton Cyberware
3,000
Increases carrying capacity by 60%
Body 13
Wells, Sky
Endoskeleton
Uncommon
Skeleton Cyberware
4,000
Max health +20%
Endoskeleton
Common
Skeleton Cyberware
6,000
Max health +30%
Body 8
Endoskeleton
Rare
Skeleton Cyberware
12,000
Max health +40%
Body 12
Endoskeleton
Epic
Skeleton Cyberware
20,000
Max health +50%
Body 15
Endoskeleton
Legendary
Skeleton Cyberware
28,000
Max health +60%
Body 20

List of Best Hands Cyberware in Cyberpunk 2077.

NamePriceEffectLocations
Ballistic Coprocessor
Rare
Hands Cyberware
Starter
Increase the chance to ricochet shots with Power weapons. Directly links user's optical implant to weapon's system offering real-time data-tracking.
Starter
Viktor
Ballistic Coprocessor
Epic
Hands Cyberware
15,000
Same as rare, and increase number of time bullet ricochet by 1.
SC 20
Viktor, RC, Instant
Ballistic Coprocessor
Legendary
Hands Cyberware
21,000
Same as rare, and increase number of time bullet ricochet by 2.
SC 20
Instant
Smart Link
Rare
Hands Cyberware
9,000
No reqs. at Viktor's. Allows you to use the smart-targeting module in Smart weapons. Directly links user's optical implant to weapon's system offering real-time data-tracking.
SC 14
All
Smart Link
Epic
Hands Cyberware
15,000
Same as rare, and Increase chance for smart bullets to hit targets by 10% and Crit Dmg by 10%.
Viktor
Smart Link
Legendary
Hands Cyberware
21,000
Same as rare, and Increase chance for smart bullets to hit targets by 25% and Crit Dmg by 25%.
SC 11
Viktor
Tattoo: Tyger Claws Dermal Imprint
Common
Hands Cyberware
0
Allows you to use the smart-targeting module in Smart weapons. Directly links user's optical implant to weapon's system offering real-time data-tracking.
Quest
Watson

List of Best Arms Cyberware in Cyberpunk 2077.

NamePriceEffectLocations
Gorilla Arms
Rare
Arms Cyberware
15,250
87-107 Dmg. +34-44 Physical Dmg. 2.5 Attack Speed. +10% Bleed Chance. They charge with each attack. On Strong attack they deal bonus dmg based on charge level. Allow you to force open locked doors and rip turrets out. They deal Physical damage.
SC 20
Vik, Chrome, Buck, Cassius, Cherry, Kraviz, Instant
Gorilla Arms
Epic
Arms Cyberware
25,250
102-125 Dmg. +42-51 Physical Dmg. 2.5 Attack Speed. 15% Bleed Chance. Same as Rare. 1 Mod slot
SC 25
Fingers, Badlands, Pac, Arroyo, RC
Gorilla Arms
Legendary
Arms Cyberware
100,250
110-135 dmg. +45-55 physical dmg. 2.5 AS +20% Bleed Same as Rare. 2 Mod slots.
SC 45
Wells, Sky
Mantis Blades
Rare
Arms Cyberware
15,350
84-103 Dmg. +45-55 Physical Dmg. 2 Attack Speed. +10% Bleed Chance. Allow you to slice and dice enemies with swift hits. Unlock the ability to leap towards a target and deal massive dmg. Hold and release Left Mouse Button. Deals Physical Dmg. Have inherently fast attack speed and combos they have a higher chance to dismemeber. Very effective against individual target.
SC 20
Vik, Chrome, Buck, Cassius, Cherry, Kraviz, Instant
Mantis Blades
Epic
Arms Cyberware
25,350
100-122 Dmg. +54-66 Physical Dmg. 2 Attack Speed. +15% Bleed Chance. Same as Rare. 1 Mod slot.
SC 25
Fingers, Badlands, Pac, Arroyo, RC
Mantis Blades
Legendary
Arms Cyberware
100,350
104-127 dmg. +56-68 physical dmg. 2 AS +20% Bleed. Same as Rare. 2 Mod slots.
SC 45
Wells, Sky
Monowire
Rare
Arms Cyberware
15,450
126-155 Dmg. +52-64 Physical Dmg. 2.5 Attack Speed. +10% Bleed Chance. Charges when equipped but not used in combat. Attacks with a charged wire deal bonus dmg based on charge level. Charge level and monus damage dealth decline with each attack. Deals Physical damage. Deals high ammount of concentrated dmg and can instantly dismember an enemy.
SC 20
Vik, Chrome, Buck, Cassius, Cherry, Kraviz, Instant
Monowire
Epic
Arms Cyberware
25,450
150-184 Dmg. +62-76 Physical Dmg. 2.5 Attack Speed. +15% Bleed Chance. Same as Rare. 1 Mod slot
SC 25
Fingers, Badlands, Pac, Arroyo, RC
Monowire
Legendary
Arms Cyberware
100,450
163-199 dmg. +67-82 physical dmg. 2.5 AS +20% Bleed. Same as Rare. 2 Mod slots.
SC 45
Wells, Sky
Projectile Launch System
Rare
Arms Cyberware
15,450
Smart Link cyberware required to enable smart targeting. Unleashes various projectiles, dealing various types od damage as well as causing explosions and applying status effects. Explodes on impact and deals major physical damage. Charged shots increase damage, explosion radius and the chance to dismember. Effective against groups of enemies.
SC 20
Vik, Chrome, Buck, Cassius, Cherry, Kraviz, Instant
Projectile Launch System
Epic
Arms Cyberware
25,450
Same as Rare. 1 Mod Slot
SC 25
Fingers, Badlands, Pac, Arroyo, RC
Projectile Launch System
Legendary
Arms Cyberware
100,450
Same as Rare. 2 Mod slots.
SC 45
Wells, Sky

List of Best Legs Cyberware in Cyberpunk 2077.

NamePriceEffectLocations
Fortified Ankles
Rare
Legs Cyberware
45,000
No req at Fingers. Not at Sky. Hold Spacebar to charge the power of the jump, then release to jump.
SC 12
All
Fortified Ankles
Epic
Legs Cyberware
75,000
Reduces Fall dmg by 15%. Same as Rare.
Fingers
Lynx Paws
Epic
Legs Cyberware
85,000
Allows you to move and run more quietly. Sounds of your footsteps will not carry as far.
Fingers, Instant
Reinforced Tendons
Rare
Legs Cyberware
45,000
No req at Fingers. Not at Sky. Press Spacebar while midair to pReform a double jump.
SC 12
All
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