Guides Skill

Cyberpunk 2077 Assault

The Cyberpunk 2077 Assault Skill is influenced by leveling your Reflexes Stat. The Assault skill improves the effectiveness of Assault Rifles, Sniper Rifles and SMGs. When you level up this skill from Damaging enemies with rifles and SMGs; XP is given after the target is defeated. You will gain access to Assault Perks that Quickens Rifle and Submachine Gun aiming by 10% / 25% / 50%, and or Quick melee attacks with Rifle and Submachine Gun deal 50% / 100% more damage.

Assault

Reflexes

Quickly navigate this Assault guide using the links above.

How To Level Up Assault Skill in Cyberpunk 2077

The Assault skill is leveled up by killing enemies with Assault Rifles, Sniper Rifles and SMGs.

How To Gain XP Skill XP
Damaging enemies with rifles and SMGs; XP is given after the target is defeatedBased on damage dealt

Best Assault Perks in Cyberpunk 2077

List of the Best Assault Perks in Cyberpunk 2077, you can view what each perk does and how we rank them in our Assault Tier List.

  • S Tier - (Best) The Strongest Perks You can choose in this Cyberpunk 2077 Assault Tier List.
  • A Tier - (Strong) Very strong choice, but not on the same level as S Tier Choices.
  • B Tier - (Good) Solid Choice and can be viable with the right Builds.
  • C Tier - (Average) The middle of the pack neither good nor bad.
Rank Level Perks Effect
B
1EAGLE EYEQuickens Rifle and Submachine Gun aiming by 10% / 25% / 50%
C
1TOO CLOSE FOR COMFORTQuick melee attacks with Rifle and Submachine Gun deal 50% / 100% more damage
C
1BULLETJOCKIncreases damage with Rifle and Submachine Gun by 3% / 6% / 10%
A
5COVERING KILLSHOTIncreases crit chance with Rifle and Submachine Gun by 10% / 20% when firing from behind cover
B
7BULLSEYEIncreases Rifle and Submachine Gun damage while aiming by 10%
A
7EXECUTIONERDeal 25% more Rifle and Submachine Gun damage to enemies whose health is above 50%
C
9DUCK HUNTERIncreases Rifle and Submachine Gun damage to moving enemies by 10% / 20%
B
9SHOOT, RELOAD, REPEATDefeating an enemy with a Rifle and Submachine Gun reduces reload time by 20% / 40% for 5 seconds
B
11FEEL THE FLOWReduces reload time for Rifle and Submachine Gun by 10% / 20%
A
11NERVES OF STEELIncreases headshot damage with sniper rifles and precision rifles by 20% / 30%
A
12TRENCH WARFAREIncreases Rifle and Submachine Gun damage by 5% / 10% when firing from behind cover
B
12HUNTER'S HANDSReduces recoil with Rifle and Submachine Gun by 20% / 40% when firing from behind cover
S
14NAMED BULLETSIncreases crit damage from Rifle and Submachine Gun by 35%
A
14SKULL SKIPPEREach headshot reduces recoil with Rifle and Submachine Gun 5% for 10 seconds. Stacks up to 5 times
B
16RECOIL WRANGLERReduces recoil on Rifle and Submachine Gun by 10%
A
16BUNKERIncreases armor and resistances by 15% when shooting with Rifle and Submachine Gun from behind cover
B
18IN PERSPECTIVEIncreases crit damage on Rifle and Submachine Gun with mounted scopes by 2%
S
18LONG SHOTRifle damage increases the farther you are located from enemies
S
20SAVAGE STOICIncreases Rifle and Submachine Gun damage by 35% when standing still
S
20PunisherAfter defeating an enemy with a Rifle or Submachine Gun, weapon sway is nullified and weapon spread deos not increase for 10 sec. +0.2 sec per Perk Level

List of Assault Skill Level Rewards

These are the level up bonus effect you will receive from simply leveling up the Assault skill.

Level Reward
1-
2Reduces the ADS Time on Submachine Guns and all Rifle types by 20%.
31 Perk Points.
4Reduces the Recoil on Submachine Guns and all Rifle types 10%.
5Reduces the Spread on Submachine Guns and all Rifle types by 25%.
61 Perk Points.
7Increases Crit Chance by 5% when using a Submachine Gun or any Rifle Type.
8Reduces the Recoil on Submachine Guns and all Rifle types by 10%.
91 Perk Points.
101 Perk Points.
11Increases Crit Damage by 15% when using a Submachine Gun or any Rifle Type.
121 Perk Points.
13Reduces the Recoil on Submachine Guns and all Rifle types 10%.
14Reduces the Recoil on Submachine Guns and all Rifle types 15%.
151 Perk Points.
16Reduces the Spread on Submachine Guns and all Rifle types by 25%.
17Reduces the Spread on Submachine Guns and all Rifle types by 10%.
181 Perk Points.
19Reduces the Recoil on Submachine Guns and all Rifle types 15%.
20Unlocks the last perk in the Assault Skill Tree.
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Cyberpunk 2077 Assault Builds

List of what we consider to be the Best Assault Builds in Cyberpunk 2077.

A-Tier
Machine Gun and Run Assault Build
20
Body
20
Reflexes
15
Cool
3
Intelligence
3
Technical Ability

The Best Weapons we recommend for this build
Name Stats
Smart
D5 Sidewinder
Stats

23-28 Damage
6 Attacks Per Second
+
17-20 Electrical Damage
Effects

Can target up to five enemies simultaneously. Deals chemical damage with a chance to apply Poison.

The Best Cyberware we recommend for this build
Name Price Effect
Smart Link
Rare
Hands Cyberware
9,000
No reqs. at Viktor's. Allows you to use the smart-targeting module in Smart weapons. Directly links user's optical implant to weapon's system offering real-time data-tracking.
SC 14
Smart Link
Epic
Hands Cyberware
15,000
Same as rare, and Increase chance for smart bullets to hit targets by 10% and Crit Dmg by 10%.
Smart Link
Legendary
Hands Cyberware
21,000
Same as rare, and Increase chance for smart bullets to hit targets by 25% and Crit Dmg by 25%.
SC 11

You should check out our Best Mods Guide.

Need a cyberdeck to complete this build? You should check out our Best Cyberdeck Guide.

The Best Quickhacks to use with this build
Name Price Specs Effect
Ping
Uncommon
60
RAM Cost: 1
Upload Time: 1
Duration: 20
Cooldown: 0
Reveals enemies and devices connected to the local network.
Ping
Legendary
280
RAM Cost: 1
Upload Time: 1
Duration: 20
Cooldown: 0
Highlighted targets can be scanned and quickhacked through solid obstacles.

Machine Gun and Run Assault Best Perks You Should Use
Skill Lvl Perks Effects
1 BulletjockIncreases damage with Rifle and Submachine Gun by 3% / 6% / 10%
7 BullseyeIncreases Rifle and Submachine Gun damage while aiming by 10%
7 ExecutionerDeal 25% more Rifle and Submachine Gun damage to enemies whose health is above 50%
9 Duck HunterIncreases Rifle and Submachine Gun damage to moving enemies by 10% / 20%
11 Feel The FlowReduces reload time for Rifle and Submachine Gun by 10% / 20%
14 Named BulletsIncreases crit damage from Rifle and Submachine Gun by 35%
18 Long ShotRifle damage increases the farther you are located from enemies
1 RegenerationHealth slowly regenerates during combat
5 InvincibleIncreases max health by 10% / 20% / 30%
7 EpimorphosisHealth regenerates up to 70% / 80% / 90% of max health outside of combat
11 MultitaskerAllows you to shoot while sprinting, sliding and vaulting
11 Divided AttentionAllows you to reload weapons while sprinting, sliding and vaulting
12 Cardio CureHealth regenerates faster when moving
16 Dog Of WarIncreases health regen in combat by 15% / 20%
16 WolverineHealth regen activates 50% / 90% faster during combat
7 Dead CenterIncreases damage to torso by 10% / 20%
11 Momentum ShiftDefeating an enemy increases movement speed by 10% / 15% / 20% for 10 seconds
16 Speed DemonYou deal more damage the faster you're moving
1 Cold BloodAfter defeating an enemy, gain Cold Blood for 10 seconds and increase movement speed by 2%. Stacks up to 1/2/3 times
5 Will To SurviveIncreases all resistances by 2.5% / 5% per stack of Cold Blood
7 Critical ConditionIncreases duration of Cold Blood by 5/10 seconds
9 Rapid BloodflowIncrease health regen inside and outside combat by50% / 100% per stack of Cold Blood
9 Defensive ClottingIncreases armor by 1% / 2% per stack of Cold Blood
11 Frozen PrecisionIncreases headshot damage by 50%
14 Cold And CalculatingLanding a crit hit has 25% chance of applying a stack of Cold Blood
16 CoolagulantStacks of Cold Blood are removed one by one, not all at once

Click/Tap the icons below to view other Skills

Annihilation
Athletics
Blades
Breach Protocol
Cold Blood
Crafting
Engineering
Handguns
Quickhacking
Stealth
Street Brawler

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