The Cyberpunk 2077 200% Efficiency Perk is found within the Crafting Skill Tree and is improved by leveling your Technical Stat. The 200% Efficiency Perk Crafted clothes gain 2.5% / 5% more armor.
200% Efficiency
Skill Type: Crafting
Requires: Level 11 Technical
Effect: Crafted clothes gain 2.5% / 5% more armor
Quickly navigate this 200% Efficiency guide using the links above.
Perks like 200% Efficiency in Cyberpunk 2077
List of Crafting Perks that are similar to 200% Efficiency.
(Click/Tap the Names below for a complete guide on the perk.)
Rank | Lvl | Perk | Effect |
---|---|---|---|
A
![]() ![]() | 1 |
![]() | Gain more components when disassembling |
A
![]() ![]() | 5 |
![]() | Allows you to craft rare items |
B
![]() ![]() | 5 |
![]() | Junk items are automatically disassembled |
B
![]() ![]() | 7 |
![]() | Disassembling items grant a 5% / 10% / 15% chance to gain a free component of the same quality as the disassembled item |
A
![]() ![]() | 9 |
![]() | Effects from crafted consumables last 25% / 50% longer |
A
![]() ![]() | 9 |
![]() | Crafted grenades deal 10% / 20% more damage |
S
![]() ![]() | 11 |
![]() | Crafted clothes gain 2.5% / 5% more armor |
S
![]() ![]() | 11 |
![]() | Crafted weapons deal 2.5% / 5% more damage |
A
![]() ![]() | 12 |
![]() | Allows you to craft epic items |
A
![]() ![]() | 12 |
![]() | Grants a 10% chance to upgrade an item for free |
A
![]() ![]() | 12 |
![]() | Grants a 20% chance to craft an item for free |
A
![]() ![]() | 14 |
![]() | Reduces component cost of upgrading items by10% 20% |
A
![]() ![]() | 14 |
![]() | Reduces component costs of crafting items by 15% / 30% |
S
![]() ![]() | 16 |
![]() | When disassembling an item, you get attached mods back |
A
![]() ![]() | 16 |
![]() | Allows you to upgrade lower quality components into higher quality ones |
S
![]() ![]() | 18 |
![]() | Allows you to craft legendary and iconic items |
S
![]() ![]() | 20 |
![]() | Crafted legendary weapons automatically get one stat improved by 5% |
A
![]() ![]() | 20 |
![]() | Increases the sale price of crafted items by 10% |

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Best weapons to use with 200% Efficiency Perk in Cyberpunk 2077
We consider weapons to be the best to use with the 200% Efficiency perk.
(Click/Tap the Images below for a complete guide on where to find and how to get.)
Stats |
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Best 200% Efficiency Build, Weapons, and Cyberware in Cyberpunk 2077
We recommend using this Tech Engineer build with the 200% Efficiency Perk, together with Lightning Bolt and Fuck All Walls will improve the overall build.
B-Tier
Tech Engineer Build
![]() 15 Body | ![]() 20 Reflexes | ![]() 3 Cool | ![]() 3 Intelligence | ![]() 20 Technical Ability |
The Best Weapons we recommend for this build
Name | Stats |
---|---|
![]() WIDOW MAKER
Tech
M-179E Achilles
|
Stats 27-33 Damage 12.41 Attacks Per Second + 21-25 Chemical Damage1.90 Charge Time 0.20 Charge Multiplier + 33% Poison Chance1.50 Headshot Damage Multiplier Effects Fires two projectiles per shot and deals chemical damage, with an increased chance to apply Poison. Charged shots deal more damage. |
The Best Cyberware we recommend for this build
Name | Price | Effect |
---|---|---|
Limbic System Enchancement
Common
Frontal Cortex | 3,000 |
Increase Crit Chance by 7%
Int 6 |
Limbic System Enchancement
Rare
Frontal Cortex | 9,000 |
Increases Crit Chance by 15%
Int 9 |
The Best Mods we recommend for this build
Name | Type | Effect |
---|---|---|
Threat Detector
Rare | Kiroshi Optics Fragment |
Enemies that detect you are automatically highlighted. |
Need a cyberdeck to complete this build? You should check out our Best Cyberdeck Guide.
You should check out our Best Quickhacks Guide.
Tech Engineer Best Perks You Should Use
Skill | Lvl | Perks | Effects |
---|---|---|---|
![]() ![]() | 1 |
![]() | Quickens Rifle and Submachine Gun aiming by 10% / 25% / 50% |
![]() ![]() | 7 |
![]() | Increases Rifle and Submachine Gun damage while aiming by 10% |
![]() ![]() | 1 |
![]() | Reduces reload time for Pistol and Revolver by 10% / 15% / 25% |
![]() ![]() | 1 |
![]() | Increases headshot damage multiplier with Pistol and Revolver by 10% / 20% / 30% |
![]() ![]() | 1 |
![]() | Gain more components when disassembling |
![]() ![]() | 11 |
![]() | Crafted clothes gain 2.5% / 5% more armor |
![]() ![]() | 11 |
![]() | Crafted weapons deal 2.5% / 5% more damage |
![]() ![]() | 14 |
![]() | Reduces component costs of crafting items by 15% / 30% |
![]() ![]() | 18 |
![]() | Allows you to craft legendary and iconic items |
![]() ![]() | 20 |
![]() | Crafted legendary weapons automatically get one stat improved by 5% |
![]() ![]() | 9 |
![]() | Allows you to charge Teach weapons up to 75% / 100% capacity |
![]() ![]() | 12 |
![]() | Increases crit chance with Tech weapons by 3% / 6% /10% |
![]() ![]() | 12 |
![]() | Increases the charge multiplier for tech weapons by 15% / 35% / 55% |
![]() ![]() | 14 |
![]() | Fully charged Tech weapons do not shoot automatically |
![]() ![]() | 14 |
![]() | Fully charged Tech weapons deal 50% more damage |
![]() ![]() | 16 |
![]() | Tech weapons discharge 50% faster |
![]() ![]() | 18 |
![]() | Tech weapons reload time is reduced by 15% / 30% |
![]() ![]() | 20 |
![]() | Tech weapons ignore armor |
![]() ![]() | 20 |
![]() | Increases damage from Tech weapons by 25&, Increases charge damage from all chargeable weapons and cyberware by 10% |

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