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    Baldur's Gate 3 Divination Spells

    Baldurs Gate 3

    Below you will find a Baldur's Gate 3 Divination Spells List, and this list will include Level Requirments, Cost, and a description of what they do.We also list every Class and Subclass that can use Divination spells in BG3.

    Divination Spells BG3

    Baldur's Gate 3 Divination Spells List

    A complete Baldur's Gate 3 Divination Spells List, and you can view what level is required to learn the spells such as Identify, Augury, Find Traps and the Cost to use it. We also included what classes can use these Divination spells and the description of what it does in-game.

    SpellLevelClassesCostDescription
    GuidanceCantripCleric, Druid1 Action

    Bestow guidance upon a creature. It receives a d4 bonus to an ability check of its choice. Yes

    True StrikeCantripBard, Sorcerer, Warlock, Wizard1 Action

    Divine a character's defences to give you advantage on attack rolls against it. Yes

    Comprehend LanguagesLevel 1Bard, Sorcerer, Warlock, Wizard, City Domain1 Action

    The caster understands any spoken and written [1 min/page] language. Doesn't decode secret messages. No

    Detect Evil and GoodLevel 1Cleric, Paladin1 Action

    The caster senses and locates aberration, celestial, elemental, fey, The Fiend, or undead within 30 ft. Yes

    Detect MagicLevel 1Bard, Cleric, Arcana Domain, Druid, Paladin, Ranger, Sorcerer, Wizard1 Action

    The caster senses the presence of magic in a 30-ft radius and learns its school of magic. Yes

    Detect Poison and DiseaseLevel 1Cleric, Druid, Paladin, Ranger1 Action

    The caster senses and identifies poison, poisonous creature, or disease within 30 ft. Yes

    Hunter's MarkLevel 1Oath of Vengeance, Ranger1 Bonus Action

    Mark a creature as your quarry to deal an additional 1d6 Piercing whenever you hit it with a weapon attacks. If the target dies before the spell ends, you can use a bonus action to mark a new creature. Inflicts Hunter's Mark Quarry Yes

    IdentifyLevel 1Bard, Knowledge Domain, Forge Domain, Wizard1 Minute

    The caster obtains properties of a magic item [attunement, charges] or knows if an item or a creature is affected by a spell. No

    Speak with AnimalsLevel 1Bard, Nature Domain, Druid, Oath of Ancients, Ranger1 Action

    Gain the ability to comprenhend and verbally communicate with beasts. Inflicts Speack with Animals No

    AuguryLevel 2Cleric, Knowledge Domain1 Minute

    The caster obtains an omen about the result of an action within the next 30 min. No

    Beast SenseLevel 2Druid, Ranger1 Action

    The caster can see/hear/feel through the senses of a willing beast. Yes

    Detect ThoughtsLevel 2Bard, Sorcerer, The Great Old One, Wizard1 Action

    Focus your mind to read the thoughts of certain creatures while talking to them. Yes

    Find TrapsLevel 2Cleric, Druid, Ranger1 Action

    The caster senses the presence of any trap in a 120-fr radius, but the spell don't give their location. No

    Locate Animals or PlantsLevel 2Bard, Druid, Ranger1 Action

    Give the direction and distance to a kind of beast or plant within 5 miles. No

    Locate ObjectLevel 2Bard, Cleric, Druid, Paladin, Ranger, Wizard, Seeker1 Action

    The caster senses the direction to the location of an objet you are familiar with, within a 1000 ft radius. Yes

    See InvisibilityLevel 2Bard, Sorcerer, Wizard1 Action

    The caster sees invisible creatures and objects, and into the Ethereal Plane. No

    ClairvoyanceLevel 3Bard, Cleric, Sorcerer, The Great Old One, Wizard, Seeker10 Minutes

    Create an invisible sensor in a familiar location within 1 mile, allowing to see or to hear. Yes

    TonguesLevel 3Bard, Cleric, Sorcerer, Warlock, Wizard1 Action

    The target understands and speaks any spoken language it hears. No

    Arcane EyeLevel 4Arcana Domain, Knowledge Domain, Wizard, Seeker1 Action

    Create an invisible eye with darkvision that sends the caster the mental image of what it sees. Yes

    DivinationLevel 4Cleric, Circle of the Forest, Circle of the Grassland1 Action

    The caster gets a truthful reply to 1 question about an event to occur within 7 days. No

    Locate CreatureLevel 4Bard, Cleric, Druid, Circle of the Swamp, Paladin, Ranger, Wizard, City Domain, Raven Queen, Seeker1 Action

    The caster senses the direction in which a familiar creature is within a 1000-ft radius. Yes

    CommuneLevel 5Cleric, Oath of Devotion, Raven Queen1 Minute

    Allow to obtain from a divine entity the answers [yes or no] to 3 questions. No

    Commune with NatureLevel 5Druid, Circle of the Arctic, Circle of the Forest, Oath of Ancients, Ranger1 Minute

    The caster gets 3 informations about the surrounding territory. Doesn't function in dungeons or towns. No

    Contact Other PlaneLevel 5Warlock, Wizard1 Minute

    Constitutiontact an extraplanar entity to ask it 5 questions if an Intelligence. save is successful. Otherwise, 6d6 psychic damage. No

    Legend LoreLevel 5Bard, Cleric, Knowledge Domain, Undying, Wizard, Seeker10 Minutes

    The caster obtains information about a person, place, or object. The lore consist of tales or stories. No

    Rary's Telepathic BondLevel 5Wizard1 Action

    Create a telepathic link between up to 8 people in a 30-ft radius for 1 Hour. No

    ScryingLevel 5Bard, Cleric, Knowledge Domain, Light Domain, Druid, Circle of the Coast, Circle of the Swamp, Oath of Vengeance, Warlock, Wizard10 Minutes

    Allow you to see and hear a specific creature [can also target a location] on the same plane. Yes

    Find the PathLevel 6Bard, Cleric, Druid1 Minute

    Determine the shortest and most direct physical path to reach a known destination. Yes

    True SeeingLevel 6Bard, Cleric, Sorcerer, Warlock, Wizard1 Action

    The target gets truesight, sees magic secret doors and in the Ethereal Plane. No

    ForesightLevel 9Bard, Druid, Warlock, Wizard1 Minute

    1 creature sees its near future, can not be surprised and has advantage on his rolls. Attacks against it have disadvantage. No

    You can view other List of Spells for every Class in BG3 by Clicking the Links below.

    • Ranger
    • Wizard
    • Sorcerer
    • Warlock
    • Bard
    • Druid
    • Cleric
    • Paladin
    • Abjuration
    • Conjuration
    • Divination
    • Enchantment
    • Evocation
    • Illusion
    • Necromancy
    • Transmutation

    • Related
    • List
    • Spells

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